Enchanting: Difference between revisions
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=Description= | ='''Description'''= | ||
Enchanting | * Enchanting is a game mechanic which allow you to upgrade your statted items by recovering their stats from not usefull items | ||
* To open enchanting press "ctrl+e" or open it by f8 skill list menu | |||
* To enchant your item for better stats first you need to have shards and fragments obtained from items with disenchant menu ( disenchant will destroy item) | |||
** '''Shards''' - this is every first stat of item like poisoning, light, strong | |||
** '''Fragments''' - this is every second stat of item like hp recovery, mp recovery, magic resistance | |||
* Every upgrade your item will increase your item by 1 point | |||
* Lower shards or fragments can be upgraded to highier tier for example 3x tier 4 light can be upgraded to light tier 5 | |||
* You can only disenchant items with stat listed in enchanting bag | |||
* Pressing ctrl+e will opening enchanting bag | |||
[[File:Enchantigbag.png|frameless|738x738px]] | |||
* Disenchant is first move which you must do to collect some shards and fragments | |||
[[File:Disenchant.png|frameless]] | |||
* Enchanting your item to better stats | |||
* You can choose first or second stat to upgrade and which shard/fragment tier upgrade requires | |||
[[File:Enchant.png|frameless]] | |||
* Recover option is your rescue if you disenchant something by mistake it will hold your last 10 disenchant items | |||
* Warning - it will only stay on list to server reboot | |||
[[File:Recover.png|frameless]] | |||
='''Shard/Fragment Level Progression'''= | |||
=='''Shard'''== | |||
=Shard/Fragment Level Progression= | |||
==Shard== | |||
{| class="wikitable" | {| class="wikitable" | ||
! '''Stat''' || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 17 | ! '''Stat''' || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 17 | ||
| Line 114: | Line 46: | ||
|- | |- | ||
| Gold || 4-7 || 8-11 || 12-15 || 16-19 || 20-23 || 24-27 || 28-31 || 32-35 || 36-39 || 40-43 || 44-47 || 48-51 || 52-55 || 56-59 || 60-63 || 64-67 || 68-71 | | Gold || 4-7 || 8-11 || 12-15 || 16-19 || 20-23 || 24-27 || 28-31 || 32-35 || 36-39 || 40-43 || 44-47 || 48-51 || 52-55 || 56-59 || 60-63 || 64-67 || 68-71 | ||
|} | |} | ||
==Fragment== | =='''Fragment'''== | ||
{| class="wikitable" | {| class="wikitable" | ||
! '''Stat''' || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 17 | ! '''Stat''' || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 17 | ||
| Line 143: | Line 73: | ||
|- | |- | ||
| Gold || 6-11 || 12-17 || 18-23 || 24-29 || 30-35 || 36-41 || 42-47 || 48-53 || 54-59 || 60-65 || 66-71 || 72-77 || 78-83 || 84-89 || 90-95 || 96-101 || 102-107 | | Gold || 6-11 || 12-17 || 18-23 || 24-29 || 30-35 || 36-41 || 42-47 || 48-53 || 54-59 || 60-65 || 66-71 || 72-77 || 78-83 || 84-89 || 90-95 || 96-101 || 102-107 | ||
|} | |} | ||
Latest revision as of 11:51, 10 March 2023
Description
- Enchanting is a game mechanic which allow you to upgrade your statted items by recovering their stats from not usefull items
- To open enchanting press "ctrl+e" or open it by f8 skill list menu
- To enchant your item for better stats first you need to have shards and fragments obtained from items with disenchant menu ( disenchant will destroy item)
- Shards - this is every first stat of item like poisoning, light, strong
- Fragments - this is every second stat of item like hp recovery, mp recovery, magic resistance
- Every upgrade your item will increase your item by 1 point
- Lower shards or fragments can be upgraded to highier tier for example 3x tier 4 light can be upgraded to light tier 5
- You can only disenchant items with stat listed in enchanting bag
- Pressing ctrl+e will opening enchanting bag
- Disenchant is first move which you must do to collect some shards and fragments
- Enchanting your item to better stats
- You can choose first or second stat to upgrade and which shard/fragment tier upgrade requires
- Recover option is your rescue if you disenchant something by mistake it will hold your last 10 disenchant items
- Warning - it will only stay on list to server reboot
Shard/Fragment Level Progression
Shard
| Stat | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Poisoning (PD) | 4-7 | 8-11 | 12-15 | 16-19 | 20-23 | 24-27 | 28-31 | 32-35 | 36-39 | 40-43 | 44-47 | 48-51 | 52-55 | 56-59 | 60-63 | 64-67 | 68-71 |
| Light | 4-7 | 8-11 | 12-15 | 16-19 | 20-23 | 24-27 | 28-31 | 32-35 | 36-39 | 40-43 | 44-47 | 48-51 | 52-55 | 56-59 | 60-63 | 64-67 | 68-71 |
| Endurance | 7-13 | 14-20 | 21-27 | 28-34 | 35-41 | 42-48 | 49-55 | 56-62 | 63-69 | 70-76 | 77-83 | 84-90 | 91-97 | 98-104 | 105-111 | 112-118 | 119-125 |
| Casting Probablity (CP) | 4-7 | 8-11 | 12-15 | 16-19 | 20-23 | 24-27 | 28-31 | 32-35 | 36-39 | 40-43 | 44-47 | 48-51 | 52-55 | 56-59 | 60-63 | 64-67 | 68-71 |
| Mana Conversion (MCON) | 2-3 | 4-5 | 6-7 | 8-9 | 10-11 | 12-13 | 14-15 | 16-17 | 18-19 | 20-21 | 22-23 | 24-25 | 26-27 | 28-29 | 30-31 | 32-33 | 34-35 |
| Experience (EXP) | 3-5 | 6-8 | 9-11 | 12-14 | 15-17 | 18-20 | 21-23 | 24-26 | 27-29 | 30-32 | 33-35 | 36-38 | 39-41 | 42-44 | 45-47 | 48-50 | 51-53 |
| Gold | 4-7 | 8-11 | 12-15 | 16-19 | 20-23 | 24-27 | 28-31 | 32-35 | 36-39 | 40-43 | 44-47 | 48-51 | 52-55 | 56-59 | 60-63 | 64-67 | 68-71 |
Fragment
| Stat | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Poison Resistance (PR) | 3-5 | 6-8 | 9-11 | 12-14 | 15-17 | 18-20 | 21-23 | 24-26 | 27-29 | 30-32 | 33-35 | 36-38 | 39-41 | 42-44 | 45-47 | 48-50 | 51-53 |
| Hit Ratio (HR) | 7-13 | 14-20 | 21-27 | 28-34 | 35-41 | 42-48 | 49-55 | 56-62 | 63-69 | 70-76 | 77-83 | 84-90 | 91-97 | 98-104 | 105-111 | 112-118 | 119-125 |
| Defense Ratio (DR) | 7-13 | 14-20 | 21-27 | 28-34 | 35-41 | 42-48 | 49-55 | 56-62 | 63-69 | 70-76 | 77-83 | 84-90 | 91-97 | 98-104 | 105-111 | 112-118 | 119-125 |
| HP Recovery (HP) | 7-13 | 14-20 | 21-27 | 28-34 | 35-41 | 42-48 | 49-55 | 56-62 | 63-69 | 70-76 | 77-83 | 84-90 | 91-97 | 98-104 | 105-111 | 112-118 | 119-125 |
| SP Recovery (SP) | 7-13 | 14-20 | 21-27 | 28-34 | 35-41 | 42-48 | 49-55 | 56-62 | 63-69 | 70-76 | 77-83 | 84-90 | 91-97 | 98-104 | 105-111 | 112-118 | 119-125 |
| MP Recovery (MP) | 7-13 | 14-20 | 21-27 | 28-34 | 35-41 | 42-48 | 49-55 | 56-62 | 63-69 | 70-76 | 77-83 | 84-90 | 91-97 | 98-104 | 105-111 | 112-118 | 119-125 |
| Magic Resistance (MR) | 7-13 | 14-20 | 21-27 | 28-34 | 35-41 | 42-48 | 49-55 | 56-62 | 63-69 | 70-76 | 77-83 | 84-90 | 91-97 | 98-104 | 105-111 | 112-118 | 119-125 |
| Physical Absorption (PA) | 3-5 | 6-8 | 9-11 | 12-14 | 15-17 | 18-20 | 21-23 | 24-26 | 27-29 | 30-32 | 33-35 | 36-38 | 39-41 | 42-44 | 45-47 | 48-50 | 51-53 |
| Magical Absorption (MA) | 3-5 | 6-8 | 9-11 | 12-14 | 15-17 | 18-20 | 21-23 | 24-26 | 27-29 | 30-32 | 33-35 | 36-38 | 39-41 | 42-44 | 45-47 | 48-50 | 51-53 |
| Experience (EXP) | 5-9 | 10-14 | 15-19 | 20-24 | 25-29 | 30-34 | 35-39 | 40-44 | 45-49 | 50-54 | 55-59 | 60-64 | 65-69 | 70-74 | 75-79 | 80-84 | 85-89 |
| Gold | 6-11 | 12-17 | 18-23 | 24-29 | 30-35 | 36-41 | 42-47 | 48-53 | 54-59 | 60-65 | 66-71 | 72-77 | 78-83 | 84-89 | 90-95 | 96-101 | 102-107 |



