Skills: Difference between revisions
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== Monster | == '''Character skills''' == | ||
* To raise a skill you need to use that skill successfully certain amount of times (for example, hit monster, catch a fish etc) | |||
* To raise a skill between 20% - 50% | |||
** Current Skill% + 2 | |||
* To raise a skill between 51% - 100% | |||
** (Current Skill% + 1)*(Current Skill% + 1) / 10 | |||
* Examples: To raise a fencing skill from 33 to 34 you need to hit monster successfully 33+2 = 35 times. | |||
* To raise a fencing skill from 80 to 81 you need to hit monster successfully (81*81)/10 = 656 times. | |||
{| class="wikitable" style="text-align: center;" | |||
|+ | |||
!Skill name | |||
!Stat requirements | |||
!How to get | |||
!Possible appliances | |||
!How to train | |||
|- | |||
|Hand attack | |||
|50 Str | |||
|Hand attack manual | |||
| | |||
|Hit monsters with your bare hands. | |||
|- | |||
|Archery | |||
|50 Dex | |||
|Arrow attack manual | |||
|Short bow | |||
Long bow | |||
Composite bow | |||
Direction bow | |||
|Shoot monsters with a bow. | |||
|- | |||
|Short sword | |||
|50 Dex | |||
|Short Sword manual | |||
|Dagger or | |||
Short sword or | |||
Main Gauche or | |||
Gradius | |||
|Use a short sword class weapon to hit monsters. Class requirements: | |||
Level (1-10), str (2-8), optimal str (0-26), speed (0-2) | |||
|- | |||
|Long Sword | |||
|50 Dex | |||
|Long Sword manual | |||
|Long Sword or | |||
Scimitar or | |||
Falchion or | |||
Broad Sword or | |||
Bastard Sword or | |||
Claymore or | |||
Great Sword or | |||
Flamberg or | |||
Giant Sword | |||
|Use a long sword class weapon to hit monsters. Class requirements: | |||
Level (1-100), str (12-130), optimal str (65-156), speed (5-12). | |||
|- | |||
|Fencing | |||
|50 Dex | |||
|Fencing manual | |||
|Rapier | |||
Esterk | |||
|Use a fencing class weapon to hit monsters. Class requirements: | |||
Level (1-100), str (11-12), optimal str (52-39), speed (3-4). Rapiers are better PvP beacue it requires less str and the extra 13 points can be used elsewhere. Esterks are more like PvM: because you get more damage out of it on Large monsters. | |||
|- | |||
|Axe | |||
|50 Dex | |||
|Axe manual | |||
|Light Axe or | |||
Tomahawk or | |||
Sexon Axe or | |||
Double Axe or | |||
War Axe or | |||
Battle Axe | |||
|Use an axe class weapon to hit monsters.Class requirements: | |||
Level (1-110), str (14-90), optimal str (14-90), speed (3-13) | |||
|- | |||
|Shield | |||
|50 Dex | |||
|Shield manual | |||
|Shields | |||
|Use shield in the middle of dummy ring in barracks level 2, or stand with shield on slime spawn on farm | |||
|- | |||
|Magic | |||
|50 Mag | |||
|20% from start | |||
|Wizard wand | |||
Wizard | |||
|Cast spells | |||
|- | |||
|Magic Resistance | |||
| | |||
|20% from start | |||
|Magic resistance items | |||
|To increase this skill, let magical monsters hit you, or ask a mage to hit you with magic (for higher level player or if you have MR armour), hit neutral magic orcs (or stronger magic creatures if you can survive). The best place to train this is garden. If you don't like it: use posion cloud on self and great heal and sometimes cure do it all over agian | |||
|- | |||
|Staff attack | |||
|50 Mag | |||
|Staff attack manual | |||
|Wizard wand | |||
Wizard staff | |||
|Use a staff to hit monsters. | |||
|- | |||
|Pretend Corpse | |||
|50 Int | |||
|Pretend Corpse Manual | |||
|Resting | |||
|Open your skill dialog, scroll down to "Pretend Corpse" and click on it. Note, it does not work if someone stays near you (1 square radius). Monsters that havn't seen you before you pretend corpsed will not attack you. Any combat magic cast on you interrupts pretend corpse, as well as critical attack even at 100%. You are completely safe if you pretended in safe zone and here is no summons/enemy monsters that have seen you before your pretend. | |||
|- | |||
|Poison resistance | |||
|50 Vit | |||
|Dilution potion | |||
|Poison resistance items | |||
|Let poisoning monsters hit you | |||
|- | |||
|Minning | |||
|50 Str | |||
|Minning manual | |||
|Pickaxe | |||
|Equip pick axe to mine in any dungeon (find a rock and then CTRL+attack it). Pick Axe requires 130 STR to swing at full speed | |||
|- | |||
|Fishing | |||
|50 Dex | |||
|Fishing manual | |||
|Fishing rod | |||
|Use the fishing rod on water to fish. If to measure % in exhaused fishing rods, 20 to 32% is 8 fishing rods (4 hours of nonstop fishing, 364 fishies), 20 to 43% is 13 fishing rods. Till 30% it's pain ... 1 fishing rod is for about 200 uses | |||
|- | |||
|Alchemy | |||
|50 Int | |||
|Alchemy manual | |||
|Alchemy bowl | |||
|Requires Alchemy Bowl (buy from shop). Double click on the bowl to open alchemy interface. | |||
|- | |||
|Manufacturing | |||
|50 Str | |||
|Manuf- acturing manual | |||
|Anvil | |||
|Double click on the anvil to open manufacturing interface. Smith as much ores, bars as you can. | |||
|} | |||
=='''Monster skills'''== | |||
{| class="wikitable" | {| class="wikitable" | ||
|+Additional characteristic of monsters | |+Additional characteristic of monsters | ||
| Line 42: | Line 196: | ||
|poisoning / intensive-poisoning when attacked. | |poisoning / intensive-poisoning when attacked. | ||
|} | |} | ||
Latest revision as of 11:51, 10 March 2023
Character skills
- To raise a skill you need to use that skill successfully certain amount of times (for example, hit monster, catch a fish etc)
- To raise a skill between 20% - 50%
- Current Skill% + 2
- To raise a skill between 51% - 100%
- (Current Skill% + 1)*(Current Skill% + 1) / 10
- Examples: To raise a fencing skill from 33 to 34 you need to hit monster successfully 33+2 = 35 times.
- To raise a fencing skill from 80 to 81 you need to hit monster successfully (81*81)/10 = 656 times.
| Skill name | Stat requirements | How to get | Possible appliances | How to train |
|---|---|---|---|---|
| Hand attack | 50 Str | Hand attack manual | Hit monsters with your bare hands. | |
| Archery | 50 Dex | Arrow attack manual | Short bow
Long bow Composite bow Direction bow |
Shoot monsters with a bow. |
| Short sword | 50 Dex | Short Sword manual | Dagger or
Short sword or Main Gauche or Gradius |
Use a short sword class weapon to hit monsters. Class requirements:
Level (1-10), str (2-8), optimal str (0-26), speed (0-2) |
| Long Sword | 50 Dex | Long Sword manual | Long Sword or
Scimitar or Falchion or Broad Sword or Bastard Sword or Claymore or Great Sword or Flamberg or Giant Sword |
Use a long sword class weapon to hit monsters. Class requirements:
Level (1-100), str (12-130), optimal str (65-156), speed (5-12). |
| Fencing | 50 Dex | Fencing manual | Rapier
Esterk |
Use a fencing class weapon to hit monsters. Class requirements:
Level (1-100), str (11-12), optimal str (52-39), speed (3-4). Rapiers are better PvP beacue it requires less str and the extra 13 points can be used elsewhere. Esterks are more like PvM: because you get more damage out of it on Large monsters. |
| Axe | 50 Dex | Axe manual | Light Axe or
Tomahawk or Sexon Axe or Double Axe or War Axe or Battle Axe |
Use an axe class weapon to hit monsters.Class requirements:
Level (1-110), str (14-90), optimal str (14-90), speed (3-13) |
| Shield | 50 Dex | Shield manual | Shields | Use shield in the middle of dummy ring in barracks level 2, or stand with shield on slime spawn on farm |
| Magic | 50 Mag | 20% from start | Wizard wand
Wizard |
Cast spells |
| Magic Resistance | 20% from start | Magic resistance items | To increase this skill, let magical monsters hit you, or ask a mage to hit you with magic (for higher level player or if you have MR armour), hit neutral magic orcs (or stronger magic creatures if you can survive). The best place to train this is garden. If you don't like it: use posion cloud on self and great heal and sometimes cure do it all over agian | |
| Staff attack | 50 Mag | Staff attack manual | Wizard wand
Wizard staff |
Use a staff to hit monsters. |
| Pretend Corpse | 50 Int | Pretend Corpse Manual | Resting | Open your skill dialog, scroll down to "Pretend Corpse" and click on it. Note, it does not work if someone stays near you (1 square radius). Monsters that havn't seen you before you pretend corpsed will not attack you. Any combat magic cast on you interrupts pretend corpse, as well as critical attack even at 100%. You are completely safe if you pretended in safe zone and here is no summons/enemy monsters that have seen you before your pretend. |
| Poison resistance | 50 Vit | Dilution potion | Poison resistance items | Let poisoning monsters hit you |
| Minning | 50 Str | Minning manual | Pickaxe | Equip pick axe to mine in any dungeon (find a rock and then CTRL+attack it). Pick Axe requires 130 STR to swing at full speed |
| Fishing | 50 Dex | Fishing manual | Fishing rod | Use the fishing rod on water to fish. If to measure % in exhaused fishing rods, 20 to 32% is 8 fishing rods (4 hours of nonstop fishing, 364 fishies), 20 to 43% is 13 fishing rods. Till 30% it's pain ... 1 fishing rod is for about 200 uses |
| Alchemy | 50 Int | Alchemy manual | Alchemy bowl | Requires Alchemy Bowl (buy from shop). Double click on the bowl to open alchemy interface. |
| Manufacturing | 50 Str | Manuf- acturing manual | Anvil | Double click on the anvil to open manufacturing interface. Smith as much ores, bars as you can. |
Monster skills
| Photo | Description | Skill |
|---|---|---|
| Anti-Magic Damage | Suction of magic damage. | |
| Anti-Physical Damage | Suction of physical damage. | |
| Clairvoyant | Detecting invisibility. | |
| Critical Explosive | Intensive explosion when monster is killed. | |
| Explosive | Explosion when monster is killed. | |
| Destruction of Magic Protection | Canceling magic protection such as Magic Shield, Protection from Magic. | |
| Elite | Faster, deal more psychical dmg and attack with magic. | |
| Highly Trainded | Faster and deal more dmg | |
| Poisonous / Critical Poisonous | poisoning / intensive-poisoning when attacked. |








