Dark Knight/Mage Sets: Difference between revisions
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Revision as of 14:48, 1 April 2023
Dark Knight/Mage weapons
- All DK items are bound (can`t drop it)
- DK weapons can be received from the City Hall Officer, requires level 150
- They can be upgraded to +8 in F8 Upgrade items menu
- Each +1 upgrade give you +1 final damage (wands - magical damage, swords - physical damage)
| Name/Image | Damage S/M | Damage L | Mana save | Endurance | Str Req. (Min~Max) | Level |
|---|---|---|---|---|---|---|
Dark Mage Magic Staff |
1D4 | N/A | 22 | 5000 | 10-13 | 150 |
Dark Mage Wand+4 |
1D4 | N/A | 24 | 5000 | 10-13 | 150 |
Dragon Wand of Legend+6 |
1D4 | N/A | 26 | 5000 | 10-13 | 150 |
Dragon Wand of Legend+8 |
1D4 | N/A | 26 | 5000 | 10-13 | 150 |
| Dark Knight Flamberge |
2D11+1 | 2D12+1 | N/A | 5000 | 60-130 | 150 |
| Dark Knight Great Sword+2 |
2D11+2 | 2D12+2 | N/A | 5000 | 60-130 | 150 |
| Temple Sword of Legends+4 |
2D11+3 | 2D12+3 | N/A | 5000 | 60-130 | 150 |
| Temple Sword of Legends+8 |
2D11+3 | 2D12+3 | N/A | 5000 | 60-130 | 150 |
Dark Knight/Mage armors
- DK armor can be received form the City Hall Officer, requires level 150
- They can be upgraded to +15
- Armors are bound also
- Every upgrade give 1 defence and 100 endurance to item