Magic & Spells: Difference between revisions

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''Information marked with (?) is not confirmed to be true.''


=Spell casting=
=== '''Effects''' ===
* After selecting a spell from Magic List player character will first prepare the spell and then player can cast it by clicking on target.
* '''Poison''' - After poison deals damage 3 times (?), there is a chance after every poison tick to resist it. Poisoned target can't be poisoned again until the poison is removed.
* Getting damaged between preparing and casting a spell will cancel the spell.
* Casting a spell has a chance of failure. Failed spell cast costs no mana but you need to prepare the spell again.
* You cannot cast spells at dungeon exit.
 
===Spell Casting Chance Calculation===
'''Probability''' = { 300, 250, 200, 150, 100,  80,  70,  60,  50,  40 }
'''Penalty'''    = {  5,  5,  8,  8,  10,  14,  28,  32,  36,  40 }
''Adjusted Level'' = ''Level'' + ''Rebirth Level'' (max 140 in total)
''Mage Level'' = ''Adjusted Level'' / 10 (round result down)
''Base Chance'' = (20 + (0.8 * ''Magic Skill'')) / 100 * '''Probability'''{''Circle''} (round result down)
if ''Intelligence'' > 50, add
    ''Intelligence Bonus'' = (''Intelligence'' - 50) / 2 (round result down)
if ''Circle'' < ''Mage Level'', add
    ''Level Bonus'' = 5 * (''Mage Level'' - ''Circle'')
if ''Circle'' > ''Mage Level'', subtract
    ''Level Penalty'' = ''b'' - (''a'' / ''c'' * ''b'') (round result to nearest)
    ''a'' = ''Adjusted Level'' - (10 * ''Mage Level'')
    ''b'' = (''Circle'' - ''Mage Level'') * '''Penalty'''{''Circle''}
    ''c'' = (''Circle'' - ''Mage Level'') * 10
 
 
 
=Notes about Spell Effects=
* Spells with area effect usually have different damage/heal for target and for area. Target is hit by both target damage/heal and area damage/heal. Players around the target are hit only by area damage/heal.
* Spells that create special damage dealing tiles (e.g. Fire Wall) cannot be cast in town or town's farm. Monsters killed by them also do not give experience (done to make AFK hunting harder).
* You can not damage yourself or allied players/NPCs with safe mode enabled. Contrary to in-game help, safe mode does not increase spell mana cost. Some offensive spells don't work at all when targeting yourself.
* Benefitial spells such as Defense Shield can be casted on enemies too.
* You can have active only one of these spells: Defense Shield, Great Defense Shield, Protection From Magic and Absolute Magic Protection. That means if you have Defense Shield active, casting Absolute Magic Protection on yourself has no effect.
* On the other hand, if you have Minor Berserk active, you can replace it with Berserk spell (but not the other way around).
* Beware that if you miss your target and click on ground instead, you will cast the spell on that ground tile potentially wasting it.
 
=== Effects Over Time ===
* '''Burn''' - Is now a stunning hit, these hits ignore all MA.
* '''Poison''' - Will give an EK, if opponent dies in safe zone. After poison deals damage 3 times (?), there is a chance after every poison tick to resist it. Poisoned target can't be poisoned again until the poison is removed.
* '''Freeze''' - Slows down movement.
* '''Freeze''' - Slows down movement.


=== Summon Creature ===
=== '''Summon Creature chance''' ===
Creature can be commanded with ''/tgt <player>'' (creature attacks player), ''/hold'' (creature stays still) and ''/free'' (cancels hold, creature will follow you again).<br>
Creature can be commanded with ''/tgt <player>'' (creature attacks player), ''/hold'' (creature stays still) and ''/free'' (cancels hold, creature will follow you again).
Summoned creature is always without any modifiers (wild, poisonous etc.). It won't ever attack you, it can be healed but it can also be damaged by spells even with Safe Mode on.<br>
You can have only limited amount of creatures summoned at the same time. You can't summon new creatures until the body of the old creature disappears.
{| class="wikitable"
{| class="wikitable"
|-
|-
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=Elements=
Each spell has an element which has its strengths and weaknesses against other elements. This is mainly useful against monsters. Using a spell against a monster's weak element causes<span style="color:#0000ff"> '''25% increased damage''' </span> , while using the same element will <span style="color:#ff0000"> '''reduce damage by 25%''' </span>.
{| class="wikitable" style="text-align: center;"
! {{diagonal split header|Spell|NPC}}
! scope="col"| <span style="color:#8a3324"> '''Earth'''</span>
! scope="col"| <span style="color:#ffd700"> '''Lightning''' </span>
! scope="col"| <span style="color:#ff4500"> '''  Fire  ''' </span>
! scope="col"| <span style="color:#87cefa"> '''  Ice  ''' </span>
|-
|rowspan="1"|<span style="color:#800000"> '''Earth''' </span>
|<span style="color:#ff0000"> '''Weak''' </span>||<span style="color:#0000ff"> '''Strong''' </span>||<span style="color:#000000"> '''Normal''' </span>||<span style="color:#000000"> '''Normal''' </span>
|-
|rowspan="1"|<span style="color:#ffd700"> '''Lightning''' </span>
|<span style="color:#000000"> '''Normal''' </span>||<span style="color:#ff0000"> '''Weak''' </span>||<span style="color:#000000"> '''Normal''' </span>||<span style="color:#0000ff"> '''Strong''' </span>
|-
|rowspan="1"|<span style="color:#ff4500"> '''Fire''' </span>
|<span style="color:#0000ff"> '''Strong''' </span>||<span style="color:#000000"> '''Normal''' </span>||<span style="color:#ff0000"> '''Weak''' </span>||<span style="color:#000000"> '''Normal''' </span>
|-
|rowspan="1"|<span style="color:#87cefa"> '''Ice''' </span>
|<span style="color:#000000"> '''Normal''' </span>||<span style="color:#000000"> '''Normal''' </span>||<span style="color:#0000ff"> '''Strong''' </span>||<span style="color:#ff0000"> '''Weak''' </span>
|}






=Circle 1=
='''Circle I'''=
{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
|-
|-
Line 107: Line 44:
! scope="col"| INT
! scope="col"| INT
! scope="col"| Mana
! scope="col"| Mana
! scope="col"| Element
!Element
!Element bonus
! scope="col"| Effect
! scope="col"| Effect
! scope="col"| Area
! scope="col"| Price
! scope="col"| Price
|-
|-
|| '''Magic Missile'''
|| '''Magic Missile'''
|14||4||<span style="color:#FFD700"> '''Lightning''' </span>||<div style="text-align: left;">10 damage to target.</div>||1x1||400
|14||4
|Lightning
|2||<div style="text-align: left;">10 damage to target.</div>||400
|-
|-
|| '''Heal'''
|| '''Heal'''
|14||8||N/A||<div style="text-align: left;">Target gains 15 Health Points.</div>||1x1||400
|14||8
|Holy
|0||<div style="text-align: left;">Target gains 15 Health Points.</div>||400
|-
|-
|| '''Create Food'''
|| '''Create Food'''
|10||18||N/A||<div style="text-align: left;">Creates food on target ground tile.</div>||1x1||400
|10||18
|-
|Holy
|| '''Meditation'''
|0||<div style="text-align: left;">Creates food on target ground tile.</div>||400
|40||20% max MP||N/A||<div style="text-align: left;">Target regenerates 30% of their MP, gets 15% to their next natural MP regeneration and heals 66 of their HP.</div>||1x1||Holy talent
|-
|| '''Transfer Criticals'''
|10||35||N/A||<div style="text-align: left;">Transfers your stored criticals to target player.</div>||1x1||Merien talent
|-
|| '''Divine Touch'''
|20||15% max MP + 100% Faith||N/A||<div style="text-align: left;">2 hits to target and to 2 hits to area of X damage where X is your level (?).</div>||3x3||Holy talent
|}
|}


=Circle 2=
='''Circle II'''=
{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
|-
|-
Line 137: Line 71:
! scope="col"| INT
! scope="col"| INT
! scope="col"| Mana
! scope="col"| Mana
! scope="col"| Element
!Element
!Element bonus
! scope="col"| Effect
! scope="col"| Effect
! scope="col"| Area
! scope="col"| Price
! scope="col"| Price
|-
|-


|| '''Energy Bolt'''
|| '''Energy Bolt'''
|24||13||<span style="color:#FFD700"> '''Lightning''' </span>||<div style="text-align: left;">10 damage to target, 7 damage to area.</div>||3x3||600
|24||13
|Lightning
|2||<div style="text-align: left;">10 damage to target, 7 damage to area.</div>||600
|-
|-
|| '''Stamina Drain'''
|| '''Stamina Drain'''
|22||14||N/A||<div style="text-align: left;">Drains 28 SP from target and 15 SP from area.</div>||3x3||600
|22||14
|Poison
|0||<div style="text-align: left;">Drains 28 SP from target and 15 SP from area.</div>||600
|-
|-
|| '''Recall'''
|| '''Recall'''
|10||0||N/A||<div style="text-align: left;">Lvl 120+ teleports yourself to your town, lvl 119- teleports you to the town's farm.<br>In town you can click on teleport pad in minimap to teleport there.<br>You can not Recall from enemy town maps and if damaged recently.</div>||1x1||1
|10||0
|Holy
|0||<div style="text-align: left;">Lvl 120+ teleports yourself to your town, lvl 119- teleports you to the town's farm.<br>In town you can click on teleport pad in minimap to teleport there.<br>You can not Recall from enemy town maps and if damaged recently.</div>||1
|-
|-
|| '''Defense Shield'''
|| '''Defense Shield'''
|26||19||N/A||<div style="text-align: left;">Raises target's Defense Ratio by 40 for 1 minute.</div>||1x1||600
|26||19
|Holy
|0||<div style="text-align: left;">Raises target's Defense Ratio by 40 for 1 minute.</div>||600
|-
|-
|| '''Celebrating Light'''
|| '''Celebrating Light'''
|25||10||<span style="color:#FFD700"> '''Lightning''' </span>||<div style="text-align: left;">Lights fireworks at target ground tile.</div>||1x1||900
|25||10
|-
|Holy
|| '''Minor Berserk'''
|0||<div style="text-align: left;">Lights fireworks at target ground tile.</div>||900
|23||26||N/A||<div style="text-align: left;">Boosts target's base physical damage for 1 minute by 40%.</div>||1x1||1600
|}
|}


=Circle 3=
='''Circle III'''=
{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
|-
|-
Line 168: Line 109:
! scope="col"| INT
! scope="col"| INT
! scope="col"| Mana
! scope="col"| Mana
! scope="col"| Element
!Element
!Element bonus
! scope="col"| Effect
! scope="col"| Effect
! scope="col"| Area
! scope="col"| Price
! scope="col"| Price
|-
|-
|| '''Fireball'''
|| '''Fireball'''
|26||27||<span style="color:#ff4500"> '''Fire''' </span>||<div style="text-align: left;">8 damage to target, 11 damage to area.</div>||3x3||1000
|26||27
|Fire
|2||<div style="text-align: left;">8 damage to target, 11 damage to area.</div>||1000
|-
|-
|| '''Great Heal'''
|| '''Great Heal'''
|28||28||N/A||<div style="text-align: left;">Target gains 33 Health Points.</div>||1x1||1000
|28||28
|Holy
|0||<div style="text-align: left;">Target gains 33 Health Points.</div>||1000
|-
|-
|| '''Stamina Recovery'''
|| '''Stamina Recovery'''
|20||20||N/A||<div style="text-align: left;">Restores 22 SP to target and 12 SP to area.</div>||3x3||700
|20||20
|Poison
|0||<div style="text-align: left;">Restores 22 SP to target and 12 SP to area.</div>||700
|-
|-
|| '''Protection from Arrows'''
|| '''Protection from Arrows'''
|20||22||N/A||<div style="text-align: left;">Total protection from arrows for 1 minute.</div>||1x1||700
|20||22
|Holy
|0||<div style="text-align: left;">Total protection from arrows for 1 minute.</div>||700
|-
|-
|| '''Hold Person'''
|| '''Hold Person'''
|26||24||N/A||<div style="text-align: left;">Stops target's movement for 30 seconds. Cleared, if physically or magically damaged.</div>||1x1||1000
|26||24
|Holy
|0||<div style="text-align: left;">Stops target's movement for 30 seconds. Cleared, if physically or magically damaged.</div>||1000
|-
|-
|| '''Possession'''
|| '''Possession'''
|26||25||N/A||<div style="text-align: left;">Picks up item from target ground tile.</div>||1x1||1000
|26||25
|Holy
|0||<div style="text-align: left;">Picks up item from target ground tile.</div>||1000
|-
|-
|| '''Poison'''
|| '''Poison'''
|29||28||N/A||<div style="text-align: left;">Applies poison to target, 4 damage every 8 seconds.</div>||1x1||1200
|29||28
|Poison
|3||<div style="text-align: left;">Applies poison to target, 4 damage every 8 seconds.</div>||1200
|-
|-
|| '''Great Stamina Recovery''' </span>
|| '''Great Stamina Recovery''' </span>
|30||45||N/A||<div style="text-align: left;">Restores 40 SP to target and 23 SP to area.</div>||3x3||1300
|30||45
|Poison
|0||<div style="text-align: left;">Restores 40 SP to target and 23 SP to area.</div>||1300
|}
|}


=Circle 4=
='''Circle IV'''=
{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
|-
|-
Line 204: Line 161:
! scope="col"| INT
! scope="col"| INT
! scope="col"| Mana
! scope="col"| Mana
! scope="col"| Element
!Element
!Element bonus
! scope="col"| Effect
! scope="col"| Effect
! scope="col"| Area
! scope="col"| Price
! scope="col"| Price
|-
|-
|| '''Fire Strike'''
|| '''Fire Strike'''
|34||36||<span style="color:#ff4500"> '''Fire''' </span>||<div style="text-align: left;">8 damage to target, 13 damage to area.</div>||5x5||1500
|34||36
|Fire
|3||<div style="text-align: left;">8 damage to target, 13 damage to area.</div>||1500
|-
|-
|| '''Summon Creature'''
|| '''Summon Creature'''
|38||35||N/A||<div style="text-align: left;">Targeting yourself will summon allied monster for 5 minutes. Summoned monster depends on your magic skill.</div>||1x1||1500
|38||35
|Holy
|0||<div style="text-align: left;">Targeting yourself will summon allied monster for 5 minutes. Summoned monster depends on your magic skill.</div>||1500
|-
|-
|| '''Invisibility'''
|| '''Invisibility'''
|30||31||N/A||<div style="text-align: left;">Makes the target invisible for 1 minute.</div>||1x1||1300
|30||31
|Holy
|0||<div style="text-align: left;">Makes the target invisible for 1 minute.</div>||1300
|-
|-
|| '''Protection from Magic'''
|| '''Protection from Magic'''
|32||35||N/A||<div style="text-align: left;">Protects target from offensive spells up to [[#Circle 8|Circle 8]] (included) for 1 minute.</div>||1x1||2400
|32||35
|Holy
|0||<div style="text-align: left;">Protects target from offensive spells up to [[#Circle 8|Circle 8]] (included) for 1 minute.</div>||2400
|-
|-
|| '''Detect Invisibility'''
|| '''Detect Invisibility'''
|30||33||N/A||<div style="text-align: left;">Dispells invisibility from enemy players and monsters.</div>||Full Screen||1200
|30||33
|Holy
|0||<div style="text-align: left;">Dispells invisibility from enemy players and monsters.</div>||1200
|-
|-
|| '''Paralyze'''
|| '''Paralyze'''
|36||35||N/A||<div style="text-align: left;">Stops target's movement for 25 seconds. Cleared, if magically damaged.</div>||1x1||1500
|36||35
|Holy
|0||<div style="text-align: left;">Stops target's movement for 25 seconds. Cleared, if magically damaged.</div>||1500
|-
|-
|| '''Cure'''
|| '''Cure'''
|35||32||N/A||<div style="text-align: left;">Cures the target of any poison.</div>||1x1||1200
|35||32
|Holy
|0||<div style="text-align: left;">Cures the target of any poison.</div>||1200
|-
|-
|| '''Lightning Arrow'''
|| '''Lightning Arrow'''
|38||30||<span style="color:#ffd700"> '''Lightning''' </span>||<div style="text-align: left;">30 damage to target.</div>||1x1||1600
|38||30
|Lightning
|4||<div style="text-align: left;">30 damage to target.</div>||1600
|-
|-
|| '''Tremor'''
|| '''Tremor'''
|33||34||<span style="color:#8a3324"> '''Earth''' </span>||<div style="text-align: left;">5 damage to target, 16 damage to area.</div>||3x3||1500
|33||34
|Earth
|4||<div style="text-align: left;">5 damage to target, 16 damage to area.</div>||1500
|}
|}


=Circle 5=
='''Circle V'''=
{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
|-
|-
Line 243: Line 218:
! scope="col"| INT
! scope="col"| INT
! scope="col"| Mana
! scope="col"| Mana
! scope="col"| Element
!Element
!Element bonus
! scope="col"| Effect
! scope="col"| Effect
! scope="col"| Area
! scope="col"| Price
! scope="col"| Price
|-
|-
|| '''Firewall'''
|| '''Firewall'''
|45||42||<span style="color:#ff4500"> '''Fire''' </span>||<div style="text-align: left;">Creates a row of 5 fire tiles centered at targeted tile. Each fire tile deals 3 damage in 3x3 area every 3 seconds for 30 seconds. Row orientation depends on mouse to player angle, not on player character facing direction.</div>||1x5||1700
|45||42
|Fire
|4||<div style="text-align: left;">Creates a row of 5 fire tiles centered at targeted tile. Each fire tile deals 3 damage in 3x3 area every 3 seconds for 30 seconds. Row orientation depends on mouse to player angle, not on player character facing direction.</div>||1700
|-
|-
|| '''Fire Field'''
|| '''Fire Field'''
|48||48||<span style="color:#ff4500"> '''Fire''' </span>||<div style="text-align: left;">Creates a field of fire tiles centered at targeted tile. Each fire tile deals 3 damage in 3x3 area every 3 seconds for 30 seconds.</div>||3x3||1900
|48||48
|Fire
|4||<div style="text-align: left;">Creates a field of fire tiles centered at targeted tile. Each fire tile deals 3 damage in 3x3 area every 3 seconds for 30 seconds.</div>||1900
|-
|-
|| '''Confuse Language'''
|| '''Confuse Language'''
|42||40||N/A||<div style="text-align: left;">Target has messesed up chat (?) for 2 minutes.</div>||1x1||1800
|42||40
|Holy
|0||<div style="text-align: left;">Target has messesed up chat (?) for 2 minutes.</div>||1800
|-
|-
|| '''Lightning'''
|| '''Lightning'''
|47||40||<span style="color:#ffd700"> '''Lightning''' </span>||<div style="text-align: left;">41 damage to target.</div>||1x1||2100
|47||40
|Lightning
|4||<div style="text-align: left;">41 damage to target.</div>||2100
|-
|-
|| '''Great Defense Shield'''
|| '''Great Defense Shield'''
|46||45||N/A||<div style="text-align: left;">Raises target's Defense Ratio by 100 for 40 seconds.</div>||1x1||1900
|46||45
|Holy
|0||<div style="text-align: left;">Raises target's Defense Ratio by 100 for 40 seconds.</div>||1900
|-
|-
|| '''Chill Wind'''
|| '''Chill Wind'''
|50||48||<span style="color:#87cefa"> '''Ice''' </span>||<div style="text-align: left;">19 damage to area.</div>||3x3||2300
|50||48
|Ice
|5||<div style="text-align: left;">19 damage to area.</div>||2300
|-
|-
|| '''Poison Cloud'''
|| '''Poison Cloud'''
|49||48||N/A||<div style="text-align: left;">Creates a field of poison tiles centered at targeted tile. Each poison tile deals 3 damage in 3x3 area every 3 seconds for 30 seconds. Getting damaged applies poisoning which is identical to Poison spell.</div>||3x3||2200
|49||48
|Poison
|5||<div style="text-align: left;">Creates a field of poison tiles centered at targeted tile. Each poison tile deals 3 damage in 3x3 area every 3 seconds for 30 seconds. Getting damaged applies poisoning which is identical to Poison spell.</div>||2200
|-
|-
|| '''Triple Energy Bolt'''
|| '''Triple Energy Bolt'''
|45||40||<span style="color:#ffd700"> '''Lightning''' </span>||<div style="text-align: left;">10 damage to target, 19 damage to area.</div>||5x5||2100
|45||40
|-
|Lightning
|| '''Scan'''
|5||<div style="text-align: left;">10 damage to target, 19 damage to area.</div>||2100
|50||50||N/A||<div style="text-align: left;">Game tells you target's current HP and MP.</div>||1x1||2300
|}
|}


=Circle 6=
='''Circle VI'''=
{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
|-
|-
Line 282: Line 270:
! scope="col"| INT
! scope="col"| INT
! scope="col"| Mana
! scope="col"| Mana
! scope="col"| Element
!Element
!Element bonus
! scope="col"| Effect
! scope="col"| Effect
! scope="col"| Area
! scope="col"| Price
! scope="col"| Price
|-
|-
|| '''Berserk'''
|| '''Berserk'''
|59||57||N/A||<div style="text-align: left;">Boosts target's base physical damage for 1 minute by 100%.</div>||1x1||4500
|59||57
|Holy
|0||<div style="text-align: left;">Boosts target's base physical damage for 45 seconds by 100%.</div>||4500
|-
|-
|| '''Lightning Bolt'''
|| '''Lightning Bolt'''
|50||58||<span style="color:#ffd700"> '''Lightning''' </span>||<div style="text-align: left;">Hits everything in direct path of the lightning twice for 12 damage and everything next to the path and around the target once for 12 damage. Target also gets a 3rd hit for 30 damage.</div>||3x3||2600
|50||58
|-
|Lightning
|| '''Haste'''
|5||<div style="text-align: left;">Hits everything in direct path of the lightning twice for 12 damage and everything next to the path and around the target once for 12 damage. Target also gets a 3rd hit for 30 damage.</div>||2600
|62||60||N/A||<div style="text-align: left;">Increases target's speed by 24% (?) for 6 seconds. Casting on yourself has no effect.</div>||1x1|| Manual
|-
|-
|| '''Mass Poison'''
|| '''Mass Poison'''
|52||54||N/A||<div style="text-align: left;">Applies critical poison to target, 10 damage every 8 seconds.</div>||1x1||2400
|52||54
|Poison
|0||<div style="text-align: left;">Applies critical poison to target, 10 damage every 8 seconds.</div>||2400
|-
|-
|| '''Spike Field'''
|| '''Spike Field'''
|56||56||<span style="color:#ffd700"> '''Lightning''' </span>||<div style="text-align: left;">Creates a field of spike tiles centered at targeted tile. Every move onto a spike tile has a chance of dealing 8 damage.</div>||5x5||2500
|56||56
|Holy
|0||<div style="text-align: left;">Creates a field of spike tiles centered at targeted tile. Every move onto a spike tile has a chance of dealing 8 damage.</div>||2500
|-
|-
|| '''Ice Storm'''
|| '''Ice Storm'''
|59||70||<span style="color:#87cefa"> '''Ice''' </span>||<div style="text-align: left;">Freezes target, slowly damages whoever is inside the storm (?).</div>||3x3||Manual
|59||70
|Ice
|6||<div style="text-align: left;">Freezes target, slowly damages whoever is inside the storm (?).</div>||Manual
|-
|-
|| '''Mass Lightning Arrow'''
|| '''Mass Lightning Arrow'''
|53||53||<span style="color:#ffd700"> '''Lightning''' </span>||<div style="text-align: left;">55 damage to target.</div>||1x1||2900
|53||53
|Lightning
|6||<div style="text-align: left;">55 damage to target.</div>||2900
|-
|-
|| '''Ice Strike'''
|| '''Ice Strike'''
|60||59||<span style="color:#87cefa"> '''Ice''' </span>||<div style="text-align: left;">33 damage to area.</div>||5x5||3600
|60||59
|-
|Ice
|| '''Mass Heal'''
|6||<div style="text-align: left;">33 damage to area.</div>||3600
|60||56||N/A||<div style="text-align: left;">Heals up to 3 targets in area for 26 HP.</div>||5x5||Holy talent
|}
|}


=Circle 7=
='''Circle VII'''=
{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
|-
|-
Line 321: Line 317:
! scope="col"| INT
! scope="col"| INT
! scope="col"| Mana
! scope="col"| Mana
! scope="col"| Element
!Element
!Element bonus
! scope="col"| Effect
! scope="col"| Effect
! scope="col"| Area
! scope="col"| Price
! scope="col"| Price
|-
|-
|| '''Energy Strike'''
|| '''Energy Strike'''
|67||65||<span style="color:#ffd700"> '''Lightning''' </span>||<div style="text-align: left;">42 damage to area.</div>||5x5||4000
|67||65
|Lightning
|6||<div style="text-align: left;">42 damage to area.</div>||4000
|-
|-
|| '''Mass Fire Strike'''
|| '''Mass Fire Strike'''
|75||72||<span style="color:#ff4500"> '''Fire''' </span>||<div style="text-align: left;">11 damage to target, 43 damage to area.</div>||5x5||4400
|75||72
|Fire
|6||<div style="text-align: left;">11 damage to target, 43 damage to area.</div>||4400
|-
|-
|| '''Confusion'''
|| '''Confusion'''
|75||78||N/A||<div style="text-align: left;">Target cannot recognize a player's allegiance (?) for 20 seconds.</div>||3x3||5100
|75||78
|Holy
|0||<div style="text-align: left;">Target cannot recognize a player's allegiance (?) for 20 seconds.</div>||5100
|-
|-
|| '''Mass Chill Wind'''
|| '''Mass Chill Wind'''
|85||85||<span style="color:#87cefa"> '''Ice''' </span>||<div style="text-align: left;">2 hits of 19 damage to area.</div>||5x5||6000
|85||85
|Ice
|6||<div style="text-align: left;">2 hits of 19 damage to area.</div>||6000
|-
|-
|| '''Earthworm Strike'''
|| '''Earthworm Strike'''
|97||80||<span style="color:#8a3324"> '''Earth''' </span>||<div style="text-align: left;">49 damage to area.</div>||3x3||6700
|97||80
|Earth
|6||<div style="text-align: left;">49 damage to area.</div>||6700
|-
|-
|| '''Absolute Magic Protection'''
|| '''Absolute Magic Protection'''
|112||100||N/A||<div style="text-align: left;">Target is protected from all Magic except Cancellation.</div>||1x1||7200
|112||100
|Holy
|0||<div style="text-align: left;">Target is protected from all Magic except Cancellation.</div>||7200
|-
|-
|| '''Armor Break'''
|| '''Armor Break'''
|97||120||N/A||<div style="text-align: left;">2 hits of 15 damage to area, lowers the endurance on a target's armor (?).</div>||3x3||9100
|97||120
|Holy
|6||<div style="text-align: left;">2 hits of 15 damage to area, lowers the endurance on a target's armor (?).</div>||9100
|}
|}


=Circle 8=
='''Circle VIII'''=
{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
|-
|-
Line 354: Line 364:
! scope="col"| INT
! scope="col"| INT
! scope="col"| Mana
! scope="col"| Mana
! scope="col"| Element
!Element
!Element bonus
! scope="col"| Effect
! scope="col"| Effect
! scope="col"| Area
! scope="col"| Price
! scope="col"| Price
|-
|-
|| '''Bloody Shock Wave'''
|| '''Bloody Shock Wave'''
|105||120||<span style="color:#ffd700"> '''Lightning''' </span>||<div style="text-align: left;">52 damage to target, 27 damage to area.</div>||3x3||Manual
|105||120
|Fire
|7||<div style="text-align: left;">52 damage to target, 27 damage to area.</div>||Manual
|-
|-
|| '''Mass Confusion'''
|| '''Mass Confusion'''
|130||125||N/A||<div style="text-align: left;">Target cannot recognize a player's allegiance (?) for 1 minute.</div>||5x5||7700
|130||125
|Holy
|0||<div style="text-align: left;">Target cannot recognize a player's allegiance (?) for 1 minute.</div>||7700
|-
|-
|| '''Mass Ice Strike'''
|| '''Mass Ice Strike'''
|118||115||<span style="color:#87cefa"> '''Ice''' </span>||<div style="text-align: left;">2 hits of 25 damage to area.</div>||5x5||9400
|118||115
|Ice
|7||<div style="text-align: left;">2 hits of 25 damage to area.</div>||9400
|-
|-
|| '''Cloud Kill'''
|| '''Cloud Kill'''
|120||130||N/A||<div style="text-align: left;">Creates a field of poison tiles centered at targeted tile. Each poison tile deals 5 damage in 3x3 area every 3 seconds for 30 seconds. Getting damaged applies critical poisoning which is identical to Mass Poison spell.</div>||5x5||9100
|120||130
|Poison
|7||<div style="text-align: left;">Creates a field of poison tiles centered at targeted tile. Each poison tile deals 5 damage in 3x3 area every 3 seconds for 30 seconds. Getting damaged applies critical poisoning which is identical to Mass Poison spell.</div>||9100
|-
|-
|| '''Lightning Strike'''
|| '''Lightning Strike'''
|123||85||<span style="color:#ffd700"> '''Lightning''' </span>||<div style="text-align: left;">50 damage to area.</div>||5x5||9600
|123||85
|-
|Lightning
|| '''Ice Whirlwind'''
|7||<div style="text-align: left;">50 damage to area.</div>||9600
|200||120||<span style="color:#87cefa"> '''Ice''' </span>||<div style="text-align: left;">33 damage to area (?).</div>||3x3||Monster Only
|-
|-
|| '''Cancellation'''
|| '''Cancellation'''
|135||835||N/A||<div style="text-align: left;">Deactives Protection from arrows, Protection from Magic, Absolute Magic Protection, Defense Shield, Great Defense Shield, Paralyze (even from Medusa Sword), Mass Illusion Movement, Berserk, and freezes (including freeze from Ice Sword). Has 60 second cooldown (starts from pre-cast) 20% chance of pre-casting costing 1 charge (?).</div>||1x1||Wand
|135||800
|Holy
|0||<div style="text-align: left;">Deactives Protection from arrows, Protection from Magic, Absolute Magic Protection, Defense Shield, Great Defense Shield, Paralyze (even from Medusa Sword), Mass Illusion Movement, Berserk, and freezes (including freeze from Ice Sword). Has 60 second cooldown (starts from pre-cast) 20% chance of pre-casting costing 1 charge (?).</div>||Manual
|-
|-
|| '''Illusion Movement'''
|| '''Illusion Movement'''
|160||150||N/A||<div style="text-align: left;">Target player's movement is reversed for 20 seconds.</div>||3x3||11200
|160||150
|Holy
|0||<div style="text-align: left;">Target player's movement is reversed for 20 seconds.</div>||11200
|}
|}


=Circle 9=
='''Circle IX'''=
{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
|-
|-
Line 390: Line 411:
! scope="col"| INT
! scope="col"| INT
! scope="col"| Mana
! scope="col"| Mana
! scope="col"| Element
!Element
!Element bonus
! scope="col"| Effect
! scope="col"| Effect
! scope="col"| Area
! scope="col"| Price
! scope="col"| Price
|-
|-
|| '''Illusion'''
|| '''Illusion'''
|150||143||N/A||<div style="text-align: left;">Target sees other players as the spell caster for 20 seconds.</div>||3x3||11000
|150||143
|Holy
|0||<div style="text-align: left;">Target sees other players as the spell caster for 20 seconds.</div>||11000
|-
|-
|| '''Meteor Strike'''
|| '''Meteor Strike'''
|155||120||<span style="color:#ff4500"> '''Fire''' </span>||<div style="text-align: left;">33 damage to target, 55 damage to area (?).</div>||3x3||12100
|155||120
|Fire
|8||<div style="text-align: left;">33 damage to target, 55 damage to area (?).</div>||12100
|-
|-
|| '''Mass Magic Missile'''
|| '''Mass Magic Missile'''
|150||105||<span style="color:#ffd700"> '''Lightning''' </span>||<div style="text-align: left;">42 damage to target, 48 damage to area (?).</div>||3x3||12700
|150||105
|Lightning
|8||<div style="text-align: left;">42 damage to target, 48 damage to area (?).</div>||12700
|-
|-
|| '''Inhibition Casting'''
|| '''Inhibition Casting'''
|150||160||N/A||<div style="text-align: left;">Target player fails spell casts for 40 seconds.</div>||1x1||Manual/Wand
|150||160
|Holy
|0||<div style="text-align: left;">Target player fails spell casts for 40 seconds.</div>||Manual
|}
|}


=Circle 10=
='''Circle X'''=
{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
|-
|-
Line 414: Line 443:
! scope="col"| INT
! scope="col"| INT
! scope="col"| Mana
! scope="col"| Mana
! scope="col"| Element
!Element
!Element bonus
! scope="col"| Effect
! scope="col"| Effect
! scope="col"| Range
! scope="col"| Price
! scope="col"| Price
|-
|-
|| '''Mass Illusion'''
|| '''Mass Illusion'''
|180||200||N/A||Target sees other players as the spell caster for 1 minute.||3x3||12800
|180||200
|Holy
|0||Target sees other players as the spell caster for 1 minute.||12800
|-
|-
|| '''Blizzard'''
|| '''Blizzard'''
|195||185||<span style="color:#87cefa"> '''Ice''' </span>||46 damage to target, 46 damage to area (?). Hits 4 times (?).||5x5 (?)||Ice talent
|195||185
|Ice
|16||Damage 50, linear damage up to 4 hits||48000
|-
|-
|| '''Ressurection'''
|| '''Ressurection'''
|0||200||N/A||Ressurects targeted dead player with half their HP (?).||1x1||Wand
|0||200
|Holy
|0||Ressurects targeted dead player with half their HP (?).||Wand
|-
|-
|| '''Mass Illusion Movement'''
|| '''Mass Illusion Movement'''
|200||200||N/A||Target player's movement is reversed for 25 seconds. Cannot cast near fellow Citizens (?).||3x3||Manual/Wand
|200||200
|Holy
|0||Target player's movement is reversed for 25 seconds. Cannot cast near fellow Citizens (?).||Manual
|-
|-
|| '''Earth Shock Wave'''
|| '''Earth Shock Wave'''
|190||185||<span style="color:#8a3324"> '''Earth''' </span>||32 damage to target, 32 damage to area (?). Hits 6 times (?).||3x3 (?)||Earth talent
|200||185
|Earth
|16||Damage 45, linear damage up to 6 hits, drain stamina||Manual
|-
|-
|| '''Hellfire'''
|'''Hell Fire'''
|200||185||<span style="color:#ff4500"> '''Fire''' </span>||30 damage to target, 30 damage to area (?). Hits 4 times (?).||5x5 (?)||Fire talent
|200
|190
|Fire
|16
|Damage 50, direct target 5 hits, near target 3 hits
|Manual
|-
|-
|| '''Fury of Thor'''
|'''Fury of Thor'''
|182||158||<span style="color:#ffd700"> '''Lightning''' </span>||48 damage to target, 48 damage to area (?). Hits 4 times (?).||5x5 (?)||Lightning talent
|
|165
|Light
|16
|Damage 44, linear damage up to 6 hits
|Manual
|-
|'''Holy Strike'''
|
|160
|Holy
|16
|Damage 42, linear damage up to 6 hits
|Manual
|-
|'''Acid Rain'''
|
|175
|Poison
|16
|Damage 45, direct target 5 hits, near target 3 hits
|Manual
|}
|}
=Hints=
If the circle you're casting is higher than your level / 10, then you get less hitratio the higher the circle is. If it's lower, you get more hitratio the lower the circle is. At level 140, the lower the circle is, the more hitratio it has. The amount you gain/lose is 5 HR per circle difference. So at level 140, you get +20 HR on Blizz, +50 on Para, and +55 on Hold Person.
If you're going to break the para right away, then you should just do Hold Person.
Additionally, you should use Energy Bolt and not Fire Ball/Fire Strike to break allied paras. It's less MP, has more HR, and deals less damage

Latest revision as of 19:19, 2 February 2025

Effects

  • Poison - After poison deals damage 3 times (?), there is a chance after every poison tick to resist it. Poisoned target can't be poisoned again until the poison is removed.
  • Freeze - Slows down movement.

Summon Creature chance

Creature can be commanded with /tgt <player> (creature attacks player), /hold (creature stays still) and /free (cancels hold, creature will follow you again).

Magic Skill % Possible Creature Summons Number of Creatures
10 Slime
1
20 Slime, Giant Ant
1
30 Slime, Giant Ant, Snake
1
40 Giant Ant, Snake, Orc
2
50 Giant Ant, Snake, Orc, Skeleton
2
60 Snake, Orc, Skeleton, Clay Golem
3
70 Snake, Orc, Skeleton, Clay Golem, Stone Golem
3
80 Orc, Skeleton, Clay Golem, Stone Golem, Orc Mage
4
90 Orc, Skeleton, Clay Golem, Stone Golem, Orc Mage, Hellhound
4
100 Skeleton, Clay Golem, Stone Golem, Orc Mage, Hellhound, Cyclops
5




Circle I

Spell INT Mana Element Element bonus Effect Price
Magic Missile 14 4 Lightning 2
10 damage to target.
400
Heal 14 8 Holy 0
Target gains 15 Health Points.
400
Create Food 10 18 Holy 0
Creates food on target ground tile.
400

Circle II

Spell INT Mana Element Element bonus Effect Price
Energy Bolt 24 13 Lightning 2
10 damage to target, 7 damage to area.
600
Stamina Drain 22 14 Poison 0
Drains 28 SP from target and 15 SP from area.
600
Recall 10 0 Holy 0
Lvl 120+ teleports yourself to your town, lvl 119- teleports you to the town's farm.
In town you can click on teleport pad in minimap to teleport there.
You can not Recall from enemy town maps and if damaged recently.
1
Defense Shield 26 19 Holy 0
Raises target's Defense Ratio by 40 for 1 minute.
600
Celebrating Light 25 10 Holy 0
Lights fireworks at target ground tile.
900

Circle III

Spell INT Mana Element Element bonus Effect Price
Fireball 26 27 Fire 2
8 damage to target, 11 damage to area.
1000
Great Heal 28 28 Holy 0
Target gains 33 Health Points.
1000
Stamina Recovery 20 20 Poison 0
Restores 22 SP to target and 12 SP to area.
700
Protection from Arrows 20 22 Holy 0
Total protection from arrows for 1 minute.
700
Hold Person 26 24 Holy 0
Stops target's movement for 30 seconds. Cleared, if physically or magically damaged.
1000
Possession 26 25 Holy 0
Picks up item from target ground tile.
1000
Poison 29 28 Poison 3
Applies poison to target, 4 damage every 8 seconds.
1200
Great Stamina Recovery 30 45 Poison 0
Restores 40 SP to target and 23 SP to area.
1300

Circle IV

Spell INT Mana Element Element bonus Effect Price
Fire Strike 34 36 Fire 3
8 damage to target, 13 damage to area.
1500
Summon Creature 38 35 Holy 0
Targeting yourself will summon allied monster for 5 minutes. Summoned monster depends on your magic skill.
1500
Invisibility 30 31 Holy 0
Makes the target invisible for 1 minute.
1300
Protection from Magic 32 35 Holy 0
Protects target from offensive spells up to Circle 8 (included) for 1 minute.
2400
Detect Invisibility 30 33 Holy 0
Dispells invisibility from enemy players and monsters.
1200
Paralyze 36 35 Holy 0
Stops target's movement for 25 seconds. Cleared, if magically damaged.
1500
Cure 35 32 Holy 0
Cures the target of any poison.
1200
Lightning Arrow 38 30 Lightning 4
30 damage to target.
1600
Tremor 33 34 Earth 4
5 damage to target, 16 damage to area.
1500

Circle V

Spell INT Mana Element Element bonus Effect Price
Firewall 45 42 Fire 4
Creates a row of 5 fire tiles centered at targeted tile. Each fire tile deals 3 damage in 3x3 area every 3 seconds for 30 seconds. Row orientation depends on mouse to player angle, not on player character facing direction.
1700
Fire Field 48 48 Fire 4
Creates a field of fire tiles centered at targeted tile. Each fire tile deals 3 damage in 3x3 area every 3 seconds for 30 seconds.
1900
Confuse Language 42 40 Holy 0
Target has messesed up chat (?) for 2 minutes.
1800
Lightning 47 40 Lightning 4
41 damage to target.
2100
Great Defense Shield 46 45 Holy 0
Raises target's Defense Ratio by 100 for 40 seconds.
1900
Chill Wind 50 48 Ice 5
19 damage to area.
2300
Poison Cloud 49 48 Poison 5
Creates a field of poison tiles centered at targeted tile. Each poison tile deals 3 damage in 3x3 area every 3 seconds for 30 seconds. Getting damaged applies poisoning which is identical to Poison spell.
2200
Triple Energy Bolt 45 40 Lightning 5
10 damage to target, 19 damage to area.
2100

Circle VI

Spell INT Mana Element Element bonus Effect Price
Berserk 59 57 Holy 0
Boosts target's base physical damage for 45 seconds by 100%.
4500
Lightning Bolt 50 58 Lightning 5
Hits everything in direct path of the lightning twice for 12 damage and everything next to the path and around the target once for 12 damage. Target also gets a 3rd hit for 30 damage.
2600
Mass Poison 52 54 Poison 0
Applies critical poison to target, 10 damage every 8 seconds.
2400
Spike Field 56 56 Holy 0
Creates a field of spike tiles centered at targeted tile. Every move onto a spike tile has a chance of dealing 8 damage.
2500
Ice Storm 59 70 Ice 6
Freezes target, slowly damages whoever is inside the storm (?).
Manual
Mass Lightning Arrow 53 53 Lightning 6
55 damage to target.
2900
Ice Strike 60 59 Ice 6
33 damage to area.
3600

Circle VII

Spell INT Mana Element Element bonus Effect Price
Energy Strike 67 65 Lightning 6
42 damage to area.
4000
Mass Fire Strike 75 72 Fire 6
11 damage to target, 43 damage to area.
4400
Confusion 75 78 Holy 0
Target cannot recognize a player's allegiance (?) for 20 seconds.
5100
Mass Chill Wind 85 85 Ice 6
2 hits of 19 damage to area.
6000
Earthworm Strike 97 80 Earth 6
49 damage to area.
6700
Absolute Magic Protection 112 100 Holy 0
Target is protected from all Magic except Cancellation.
7200
Armor Break 97 120 Holy 6
2 hits of 15 damage to area, lowers the endurance on a target's armor (?).
9100

Circle VIII

Spell INT Mana Element Element bonus Effect Price
Bloody Shock Wave 105 120 Fire 7
52 damage to target, 27 damage to area.
Manual
Mass Confusion 130 125 Holy 0
Target cannot recognize a player's allegiance (?) for 1 minute.
7700
Mass Ice Strike 118 115 Ice 7
2 hits of 25 damage to area.
9400
Cloud Kill 120 130 Poison 7
Creates a field of poison tiles centered at targeted tile. Each poison tile deals 5 damage in 3x3 area every 3 seconds for 30 seconds. Getting damaged applies critical poisoning which is identical to Mass Poison spell.
9100
Lightning Strike 123 85 Lightning 7
50 damage to area.
9600
Cancellation 135 800 Holy 0
Deactives Protection from arrows, Protection from Magic, Absolute Magic Protection, Defense Shield, Great Defense Shield, Paralyze (even from Medusa Sword), Mass Illusion Movement, Berserk, and freezes (including freeze from Ice Sword). Has 60 second cooldown (starts from pre-cast) 20% chance of pre-casting costing 1 charge (?).
Manual
Illusion Movement 160 150 Holy 0
Target player's movement is reversed for 20 seconds.
11200

Circle IX

Spell INT Mana Element Element bonus Effect Price
Illusion 150 143 Holy 0
Target sees other players as the spell caster for 20 seconds.
11000
Meteor Strike 155 120 Fire 8
33 damage to target, 55 damage to area (?).
12100
Mass Magic Missile 150 105 Lightning 8
42 damage to target, 48 damage to area (?).
12700
Inhibition Casting 150 160 Holy 0
Target player fails spell casts for 40 seconds.
Manual

Circle X

Spell INT Mana Element Element bonus Effect Price
Mass Illusion 180 200 Holy 0 Target sees other players as the spell caster for 1 minute. 12800
Blizzard 195 185 Ice 16 Damage 50, linear damage up to 4 hits 48000
Ressurection 0 200 Holy 0 Ressurects targeted dead player with half their HP (?). Wand
Mass Illusion Movement 200 200 Holy 0 Target player's movement is reversed for 25 seconds. Cannot cast near fellow Citizens (?). Manual
Earth Shock Wave 200 185 Earth 16 Damage 45, linear damage up to 6 hits, drain stamina Manual
Hell Fire 200 190 Fire 16 Damage 50, direct target 5 hits, near target 3 hits Manual
Fury of Thor 165 Light 16 Damage 44, linear damage up to 6 hits Manual
Holy Strike 160 Holy 16 Damage 42, linear damage up to 6 hits Manual
Acid Rain 175 Poison 16 Damage 45, direct target 5 hits, near target 3 hits Manual