Magic & Spells: Difference between revisions

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=== Effects. ===
=== '''Effects''' ===
* '''Poison''' - Will give an EK, if opponent dies in safe zone. After poison deals damage 3 times (?), there is a chance after every poison tick to resist it. Poisoned target can't be poisoned again until the poison is removed.
* '''Poison''' - After poison deals damage 3 times (?), there is a chance after every poison tick to resist it. Poisoned target can't be poisoned again until the poison is removed.
* '''Freeze''' - Slows down movement.
* '''Freeze''' - Slows down movement.


=== Summon Creature chance ===
=== '''Summon Creature chance''' ===
Creature can be commanded with ''/tgt <player>'' (creature attacks player), ''/hold'' (creature stays still) and ''/free'' (cancels hold, creature will follow you again).
Creature can be commanded with ''/tgt <player>'' (creature attacks player), ''/hold'' (creature stays still) and ''/free'' (cancels hold, creature will follow you again).
{| class="wikitable"
{| class="wikitable"
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=Circle I=
='''Circle I'''=
{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
|-
|-
Line 44: Line 44:
! scope="col"| INT
! scope="col"| INT
! scope="col"| Mana
! scope="col"| Mana
!Element
!Element bonus
! scope="col"| Effect
! scope="col"| Effect
! scope="col"| Price
! scope="col"| Price
|-
|-
|| '''Magic Missile'''
|| '''Magic Missile'''
|14||4||<div style="text-align: left;">10 damage to target.</div>||400
|14||4
|Lightning
|2||<div style="text-align: left;">10 damage to target.</div>||400
|-
|-
|| '''Heal'''
|| '''Heal'''
|14||8||<div style="text-align: left;">Target gains 15 Health Points.</div>||400
|14||8
|Holy
|0||<div style="text-align: left;">Target gains 15 Health Points.</div>||400
|-
|-
|| '''Create Food'''
|| '''Create Food'''
|10||18||<div style="text-align: left;">Creates food on target ground tile.</div>||400
|10||18
|Holy
|0||<div style="text-align: left;">Creates food on target ground tile.</div>||400
|}
|}


=Circle II=
='''Circle II'''=
{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
|-
|-
Line 63: Line 71:
! scope="col"| INT
! scope="col"| INT
! scope="col"| Mana
! scope="col"| Mana
!Element
!Element bonus
! scope="col"| Effect
! scope="col"| Effect
! scope="col"| Price
! scope="col"| Price
Line 68: Line 78:


|| '''Energy Bolt'''
|| '''Energy Bolt'''
|24||13||<div style="text-align: left;">10 damage to target, 7 damage to area.</div>||600
|24||13
|Lightning
|2||<div style="text-align: left;">10 damage to target, 7 damage to area.</div>||600
|-
|-
|| '''Stamina Drain'''
|| '''Stamina Drain'''
|22||14||<div style="text-align: left;">Drains 28 SP from target and 15 SP from area.</div>||600
|22||14
|Poison
|0||<div style="text-align: left;">Drains 28 SP from target and 15 SP from area.</div>||600
|-
|-
|| '''Recall'''
|| '''Recall'''
|10||0||<div style="text-align: left;">Lvl 120+ teleports yourself to your town, lvl 119- teleports you to the town's farm.<br>In town you can click on teleport pad in minimap to teleport there.<br>You can not Recall from enemy town maps and if damaged recently.</div>||1
|10||0
|Holy
|0||<div style="text-align: left;">Lvl 120+ teleports yourself to your town, lvl 119- teleports you to the town's farm.<br>In town you can click on teleport pad in minimap to teleport there.<br>You can not Recall from enemy town maps and if damaged recently.</div>||1
|-
|-
|| '''Defense Shield'''
|| '''Defense Shield'''
|26||19||<div style="text-align: left;">Raises target's Defense Ratio by 40 for 1 minute.</div>||600
|26||19
|Holy
|0||<div style="text-align: left;">Raises target's Defense Ratio by 40 for 1 minute.</div>||600
|-
|-
|| '''Celebrating Light'''
|| '''Celebrating Light'''
|25||10||<div style="text-align: left;">Lights fireworks at target ground tile.</div>||900
|25||10
|Holy
|0||<div style="text-align: left;">Lights fireworks at target ground tile.</div>||900
|}
|}


=Circle III=
='''Circle III'''=
{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
|-
|-
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! scope="col"| INT
! scope="col"| INT
! scope="col"| Mana
! scope="col"| Mana
!Element
!Element bonus
! scope="col"| Effect
! scope="col"| Effect
! scope="col"| Price
! scope="col"| Price
|-
|-
|| '''Fireball'''
|| '''Fireball'''
|26||27||<div style="text-align: left;">8 damage to target, 11 damage to area.</div>||1000
|26||27
|Fire
|2||<div style="text-align: left;">8 damage to target, 11 damage to area.</div>||1000
|-
|-
|| '''Great Heal'''
|| '''Great Heal'''
|28||28||<div style="text-align: left;">Target gains 33 Health Points.</div>||1000
|28||28
|Holy
|0||<div style="text-align: left;">Target gains 33 Health Points.</div>||1000
|-
|-
|| '''Stamina Recovery'''
|| '''Stamina Recovery'''
|20||20||<div style="text-align: left;">Restores 22 SP to target and 12 SP to area.</div>||700
|20||20
|Poison
|0||<div style="text-align: left;">Restores 22 SP to target and 12 SP to area.</div>||700
|-
|-
|| '''Protection from Arrows'''
|| '''Protection from Arrows'''
|20||22||<div style="text-align: left;">Total protection from arrows for 1 minute.</div>||700
|20||22
|Holy
|0||<div style="text-align: left;">Total protection from arrows for 1 minute.</div>||700
|-
|-
|| '''Hold Person'''
|| '''Hold Person'''
|26||24||<div style="text-align: left;">Stops target's movement for 30 seconds. Cleared, if physically or magically damaged.</div>||1000
|26||24
|Holy
|0||<div style="text-align: left;">Stops target's movement for 30 seconds. Cleared, if physically or magically damaged.</div>||1000
|-
|-
|| '''Possession'''
|| '''Possession'''
|26||25||<div style="text-align: left;">Picks up item from target ground tile.</div>||1000
|26||25
|Holy
|0||<div style="text-align: left;">Picks up item from target ground tile.</div>||1000
|-
|-
|| '''Poison'''
|| '''Poison'''
|29||28||<div style="text-align: left;">Applies poison to target, 4 damage every 8 seconds.</div>||1200
|29||28
|Poison
|3||<div style="text-align: left;">Applies poison to target, 4 damage every 8 seconds.</div>||1200
|-
|-
|| '''Great Stamina Recovery''' </span>
|| '''Great Stamina Recovery''' </span>
|30||45||<div style="text-align: left;">Restores 40 SP to target and 23 SP to area.</div>||1300
|30||45
|Poison
|0||<div style="text-align: left;">Restores 40 SP to target and 23 SP to area.</div>||1300
|}
|}


=Circle IV=
='''Circle IV'''=
{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
|-
|-
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! scope="col"| INT
! scope="col"| INT
! scope="col"| Mana
! scope="col"| Mana
!Element
!Element bonus
! scope="col"| Effect
! scope="col"| Effect
! scope="col"| Price
! scope="col"| Price
|-
|-
|| '''Fire Strike'''
|| '''Fire Strike'''
|34||36||<div style="text-align: left;">8 damage to target, 13 damage to area.</div>||1500
|34||36
|Fire
|3||<div style="text-align: left;">8 damage to target, 13 damage to area.</div>||1500
|-
|-
|| '''Summon Creature'''
|| '''Summon Creature'''
|38||35||<div style="text-align: left;">Targeting yourself will summon allied monster for 5 minutes. Summoned monster depends on your magic skill.</div>||1500
|38||35
|Holy
|0||<div style="text-align: left;">Targeting yourself will summon allied monster for 5 minutes. Summoned monster depends on your magic skill.</div>||1500
|-
|-
|| '''Invisibility'''
|| '''Invisibility'''
|30||31||<div style="text-align: left;">Makes the target invisible for 1 minute.</div>||1300
|30||31
|Holy
|0||<div style="text-align: left;">Makes the target invisible for 1 minute.</div>||1300
|-
|-
|| '''Protection from Magic'''
|| '''Protection from Magic'''
|32||35||<div style="text-align: left;">Protects target from offensive spells up to [[#Circle 8|Circle 8]] (included) for 1 minute.</div>||2400
|32||35
|Holy
|0||<div style="text-align: left;">Protects target from offensive spells up to [[#Circle 8|Circle 8]] (included) for 1 minute.</div>||2400
|-
|-
|| '''Detect Invisibility'''
|| '''Detect Invisibility'''
|30||33||<div style="text-align: left;">Dispells invisibility from enemy players and monsters.</div>||1200
|30||33
|Holy
|0||<div style="text-align: left;">Dispells invisibility from enemy players and monsters.</div>||1200
|-
|-
|| '''Paralyze'''
|| '''Paralyze'''
|36||35||<div style="text-align: left;">Stops target's movement for 25 seconds. Cleared, if magically damaged.</div>||1500
|36||35
|Holy
|0||<div style="text-align: left;">Stops target's movement for 25 seconds. Cleared, if magically damaged.</div>||1500
|-
|-
|| '''Cure'''
|| '''Cure'''
|35||32||<div style="text-align: left;">Cures the target of any poison.</div>||1200
|35||32
|Holy
|0||<div style="text-align: left;">Cures the target of any poison.</div>||1200
|-
|-
|| '''Lightning Arrow'''
|| '''Lightning Arrow'''
|38||30||<div style="text-align: left;">30 damage to target.</div>||1600
|38||30
|Lightning
|4||<div style="text-align: left;">30 damage to target.</div>||1600
|-
|-
|| '''Tremor'''
|| '''Tremor'''
|33||34||<div style="text-align: left;">5 damage to target, 16 damage to area.</div>||1500
|33||34
|Earth
|4||<div style="text-align: left;">5 damage to target, 16 damage to area.</div>||1500
|}
|}


=Circle V=
='''Circle V'''=
{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
|-
|-
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! scope="col"| INT
! scope="col"| INT
! scope="col"| Mana
! scope="col"| Mana
!Element
!Element bonus
! scope="col"| Effect
! scope="col"| Effect
! scope="col"| Price
! scope="col"| Price
|-
|-
|| '''Firewall'''
|| '''Firewall'''
|45||42||<div style="text-align: left;">Creates a row of 5 fire tiles centered at targeted tile. Each fire tile deals 3 damage in 3x3 area every 3 seconds for 30 seconds. Row orientation depends on mouse to player angle, not on player character facing direction.</div>||1700
|45||42
|Fire
|4||<div style="text-align: left;">Creates a row of 5 fire tiles centered at targeted tile. Each fire tile deals 3 damage in 3x3 area every 3 seconds for 30 seconds. Row orientation depends on mouse to player angle, not on player character facing direction.</div>||1700
|-
|-
|| '''Fire Field'''
|| '''Fire Field'''
|48||48||<div style="text-align: left;">Creates a field of fire tiles centered at targeted tile. Each fire tile deals 3 damage in 3x3 area every 3 seconds for 30 seconds.</div>||1900
|48||48
|Fire
|4||<div style="text-align: left;">Creates a field of fire tiles centered at targeted tile. Each fire tile deals 3 damage in 3x3 area every 3 seconds for 30 seconds.</div>||1900
|-
|-
|| '''Confuse Language'''
|| '''Confuse Language'''
|42||40||<div style="text-align: left;">Target has messesed up chat (?) for 2 minutes.</div>||1800
|42||40
|Holy
|0||<div style="text-align: left;">Target has messesed up chat (?) for 2 minutes.</div>||1800
|-
|-
|| '''Lightning'''
|| '''Lightning'''
|47||40||<div style="text-align: left;">41 damage to target.</div>||2100
|47||40
|Lightning
|4||<div style="text-align: left;">41 damage to target.</div>||2100
|-
|-
|| '''Great Defense Shield'''
|| '''Great Defense Shield'''
|46||45||<div style="text-align: left;">Raises target's Defense Ratio by 100 for 40 seconds.</div>||1900
|46||45
|Holy
|0||<div style="text-align: left;">Raises target's Defense Ratio by 100 for 40 seconds.</div>||1900
|-
|-
|| '''Chill Wind'''
|| '''Chill Wind'''
|50||48||<div style="text-align: left;">19 damage to area.</div>||2300
|50||48
|Ice
|5||<div style="text-align: left;">19 damage to area.</div>||2300
|-
|-
|| '''Poison Cloud'''
|| '''Poison Cloud'''
|49||48||<div style="text-align: left;">Creates a field of poison tiles centered at targeted tile. Each poison tile deals 3 damage in 3x3 area every 3 seconds for 30 seconds. Getting damaged applies poisoning which is identical to Poison spell.</div>||2200
|49||48
|Poison
|5||<div style="text-align: left;">Creates a field of poison tiles centered at targeted tile. Each poison tile deals 3 damage in 3x3 area every 3 seconds for 30 seconds. Getting damaged applies poisoning which is identical to Poison spell.</div>||2200
|-
|-
|| '''Triple Energy Bolt'''
|| '''Triple Energy Bolt'''
|45||40||<div style="text-align: left;">10 damage to target, 19 damage to area.</div>||2100
|45||40
|-
|Lightning
|| '''Scan'''
|5||<div style="text-align: left;">10 damage to target, 19 damage to area.</div>||2100
|50||50||<div style="text-align: left;">Game tells you target's current HP and MP.</div>||2300
|}
|}


=Circle VI=
='''Circle VI'''=
{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
|-
|-
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! scope="col"| INT
! scope="col"| INT
! scope="col"| Mana
! scope="col"| Mana
!Element
!Element bonus
! scope="col"| Effect
! scope="col"| Effect
! scope="col"| Price
! scope="col"| Price
|-
|-
|| '''Berserk'''
|| '''Berserk'''
|59||57||<div style="text-align: left;">Boosts target's base physical damage for 1 minute by 100%.</div>||4500
|59||57
|Holy
|0||<div style="text-align: left;">Boosts target's base physical damage for 45 seconds by 100%.</div>||4500
|-
|-
|| '''Lightning Bolt'''
|| '''Lightning Bolt'''
|50||58||<div style="text-align: left;">Hits everything in direct path of the lightning twice for 12 damage and everything next to the path and around the target once for 12 damage. Target also gets a 3rd hit for 30 damage.</div>||2600
|50||58
|-
|Lightning
|| '''Haste'''
|5||<div style="text-align: left;">Hits everything in direct path of the lightning twice for 12 damage and everything next to the path and around the target once for 12 damage. Target also gets a 3rd hit for 30 damage.</div>||2600
|62||60||<div style="text-align: left;">Increases target's speed by 24% (?) for 6 seconds. Casting on yourself has no effect.</div>|| Manual
|-
|-
|| '''Mass Poison'''
|| '''Mass Poison'''
|52||54||<div style="text-align: left;">Applies critical poison to target, 10 damage every 8 seconds.</div>||2400
|52||54
|Poison
|0||<div style="text-align: left;">Applies critical poison to target, 10 damage every 8 seconds.</div>||2400
|-
|-
|| '''Spike Field'''
|| '''Spike Field'''
|56||56||<div style="text-align: left;">Creates a field of spike tiles centered at targeted tile. Every move onto a spike tile has a chance of dealing 8 damage.</div>||2500
|56||56
|Holy
|0||<div style="text-align: left;">Creates a field of spike tiles centered at targeted tile. Every move onto a spike tile has a chance of dealing 8 damage.</div>||2500
|-
|-
|| '''Ice Storm'''
|| '''Ice Storm'''
|59||70||<div style="text-align: left;">Freezes target, slowly damages whoever is inside the storm (?).</div>||Manual
|59||70
|Ice
|6||<div style="text-align: left;">Freezes target, slowly damages whoever is inside the storm (?).</div>||Manual
|-
|-
|| '''Mass Lightning Arrow'''
|| '''Mass Lightning Arrow'''
|53||53||<div style="text-align: left;">55 damage to target.</div>||2900
|53||53
|Lightning
|6||<div style="text-align: left;">55 damage to target.</div>||2900
|-
|-
|| '''Ice Strike'''
|| '''Ice Strike'''
|60||59||<div style="text-align: left;">33 damage to area.</div>||3600
|60||59
|Ice
|6||<div style="text-align: left;">33 damage to area.</div>||3600
|}
|}


=Circle VII=
='''Circle VII'''=
{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
|-
|-
Line 231: Line 317:
! scope="col"| INT
! scope="col"| INT
! scope="col"| Mana
! scope="col"| Mana
!Element
!Element bonus
! scope="col"| Effect
! scope="col"| Effect
! scope="col"| Price
! scope="col"| Price
|-
|-
|| '''Energy Strike'''
|| '''Energy Strike'''
|67||65||<div style="text-align: left;">42 damage to area.</div>||4000
|67||65
|Lightning
|6||<div style="text-align: left;">42 damage to area.</div>||4000
|-
|-
|| '''Mass Fire Strike'''
|| '''Mass Fire Strike'''
|75||72||<div style="text-align: left;">11 damage to target, 43 damage to area.</div>||4400
|75||72
|Fire
|6||<div style="text-align: left;">11 damage to target, 43 damage to area.</div>||4400
|-
|-
|| '''Confusion'''
|| '''Confusion'''
|75||78||<div style="text-align: left;">Target cannot recognize a player's allegiance (?) for 20 seconds.</div>||5100
|75||78
|Holy
|0||<div style="text-align: left;">Target cannot recognize a player's allegiance (?) for 20 seconds.</div>||5100
|-
|-
|| '''Mass Chill Wind'''
|| '''Mass Chill Wind'''
|85||85||<div style="text-align: left;">2 hits of 19 damage to area.</div>||6000
|85||85
|Ice
|6||<div style="text-align: left;">2 hits of 19 damage to area.</div>||6000
|-
|-
|| '''Earthworm Strike'''
|| '''Earthworm Strike'''
|97||80||<div style="text-align: left;">49 damage to area.</div>||6700
|97||80
|Earth
|6||<div style="text-align: left;">49 damage to area.</div>||6700
|-
|-
|| '''Absolute Magic Protection'''
|| '''Absolute Magic Protection'''
|112||100||<div style="text-align: left;">Target is protected from all Magic except Cancellation.</div>||7200
|112||100
|Holy
|0||<div style="text-align: left;">Target is protected from all Magic except Cancellation.</div>||7200
|-
|-
|| '''Armor Break'''
|| '''Armor Break'''
|97||120||<div style="text-align: left;">2 hits of 15 damage to area, lowers the endurance on a target's armor (?).</div>||9100
|97||120
|Holy
|6||<div style="text-align: left;">2 hits of 15 damage to area, lowers the endurance on a target's armor (?).</div>||9100
|}
|}


=Circle VIII=
='''Circle VIII'''=
{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
|-
|-
Line 262: Line 364:
! scope="col"| INT
! scope="col"| INT
! scope="col"| Mana
! scope="col"| Mana
!Element
!Element bonus
! scope="col"| Effect
! scope="col"| Effect
! scope="col"| Price
! scope="col"| Price
|-
|-
|| '''Bloody Shock Wave'''
|| '''Bloody Shock Wave'''
|105||120||<div style="text-align: left;">52 damage to target, 27 damage to area.</div>||Manual
|105||120
|Fire
|7||<div style="text-align: left;">52 damage to target, 27 damage to area.</div>||Manual
|-
|-
|| '''Mass Confusion'''
|| '''Mass Confusion'''
|130||125||<div style="text-align: left;">Target cannot recognize a player's allegiance (?) for 1 minute.</div>||7700
|130||125
|Holy
|0||<div style="text-align: left;">Target cannot recognize a player's allegiance (?) for 1 minute.</div>||7700
|-
|-
|| '''Mass Ice Strike'''
|| '''Mass Ice Strike'''
|118||115||<div style="text-align: left;">2 hits of 25 damage to area.</div>||9400
|118||115
|Ice
|7||<div style="text-align: left;">2 hits of 25 damage to area.</div>||9400
|-
|-
|| '''Cloud Kill'''
|| '''Cloud Kill'''
|120||130||<div style="text-align: left;">Creates a field of poison tiles centered at targeted tile. Each poison tile deals 5 damage in 3x3 area every 3 seconds for 30 seconds. Getting damaged applies critical poisoning which is identical to Mass Poison spell.</div>||9100
|120||130
|Poison
|7||<div style="text-align: left;">Creates a field of poison tiles centered at targeted tile. Each poison tile deals 5 damage in 3x3 area every 3 seconds for 30 seconds. Getting damaged applies critical poisoning which is identical to Mass Poison spell.</div>||9100
|-
|-
|| '''Lightning Strike'''
|| '''Lightning Strike'''
|123||85||<div style="text-align: left;">50 damage to area.</div>||9600
|123||85
|Lightning
|7||<div style="text-align: left;">50 damage to area.</div>||9600
|-
|-
|| '''Cancellation'''
|| '''Cancellation'''
|135||835||<div style="text-align: left;">Deactives Protection from arrows, Protection from Magic, Absolute Magic Protection, Defense Shield, Great Defense Shield, Paralyze (even from Medusa Sword), Mass Illusion Movement, Berserk, and freezes (including freeze from Ice Sword). Has 60 second cooldown (starts from pre-cast) 20% chance of pre-casting costing 1 charge (?).</div>||Manual
|135||800
|Holy
|0||<div style="text-align: left;">Deactives Protection from arrows, Protection from Magic, Absolute Magic Protection, Defense Shield, Great Defense Shield, Paralyze (even from Medusa Sword), Mass Illusion Movement, Berserk, and freezes (including freeze from Ice Sword). Has 60 second cooldown (starts from pre-cast) 20% chance of pre-casting costing 1 charge (?).</div>||Manual
|-
|-
|| '''Illusion Movement'''
|| '''Illusion Movement'''
|160||150||<div style="text-align: left;">Target player's movement is reversed for 20 seconds.</div>||11200
|160||150
|Holy
|0||<div style="text-align: left;">Target player's movement is reversed for 20 seconds.</div>||11200
|}
|}


=Circle IX=
='''Circle IX'''=
{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
|-
|-
Line 293: Line 411:
! scope="col"| INT
! scope="col"| INT
! scope="col"| Mana
! scope="col"| Mana
!Element
!Element bonus
! scope="col"| Effect
! scope="col"| Effect
! scope="col"| Price
! scope="col"| Price
|-
|-
|| '''Illusion'''
|| '''Illusion'''
|150||143||<div style="text-align: left;">Target sees other players as the spell caster for 20 seconds.</div>||11000
|150||143
|Holy
|0||<div style="text-align: left;">Target sees other players as the spell caster for 20 seconds.</div>||11000
|-
|-
|| '''Meteor Strike'''
|| '''Meteor Strike'''
|155||120||<div style="text-align: left;">33 damage to target, 55 damage to area (?).</div>||12100
|155||120
|Fire
|8||<div style="text-align: left;">33 damage to target, 55 damage to area (?).</div>||12100
|-
|-
|| '''Mass Magic Missile'''
|| '''Mass Magic Missile'''
|150||105||<div style="text-align: left;">42 damage to target, 48 damage to area (?).</div>||12700
|150||105
|Lightning
|8||<div style="text-align: left;">42 damage to target, 48 damage to area (?).</div>||12700
|-
|-
|| '''Inhibition Casting'''
|| '''Inhibition Casting'''
|150||160||<div style="text-align: left;">Target player fails spell casts for 40 seconds.</div>||Manual
|150||160
|Holy
|0||<div style="text-align: left;">Target player fails spell casts for 40 seconds.</div>||Manual
|}
|}


=Circle X=
='''Circle X'''=
{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
|-
|-
Line 315: Line 443:
! scope="col"| INT
! scope="col"| INT
! scope="col"| Mana
! scope="col"| Mana
!Element
!Element bonus
! scope="col"| Effect
! scope="col"| Effect
! scope="col"| Price
! scope="col"| Price
|-
|-
|| '''Mass Illusion'''
|| '''Mass Illusion'''
|180||200||Target sees other players as the spell caster for 1 minute.||12800
|180||200
|Holy
|0||Target sees other players as the spell caster for 1 minute.||12800
|-
|-
|| '''Blizzard'''
|| '''Blizzard'''
|195||185||46 damage to target, 46 damage to area (?). Hits 4 times (?).||48000
|195||185
|Ice
|16||Damage 50, linear damage up to 4 hits||48000
|-
|-
|| '''Ressurection'''
|| '''Ressurection'''
|0||200||Ressurects targeted dead player with half their HP (?).||Wand
|0||200
|Holy
|0||Ressurects targeted dead player with half their HP (?).||Wand
|-
|-
|| '''Mass Illusion Movement'''
|| '''Mass Illusion Movement'''
|200||200||Target player's movement is reversed for 25 seconds. Cannot cast near fellow Citizens (?).||65673
|200||200
|Holy
|0||Target player's movement is reversed for 25 seconds. Cannot cast near fellow Citizens (?).||Manual
|-
|-
|| '''Earth Shock Wave'''
|| '''Earth Shock Wave'''
|200||185||32 damage to target, 32 damage to area (?). Hits 6 times (?).||Manual
|200||185
|Earth
|16||Damage 45, linear damage up to 6 hits, drain stamina||Manual
|-
|'''Hell Fire'''
|200
|190
|Fire
|16
|Damage 50, direct target 5 hits, near target 3 hits
|Manual
|-
|'''Fury of Thor'''
|
|165
|Light
|16
|Damage 44, linear damage up to 6 hits
|Manual
|-
|'''Holy Strike'''
|
|160
|Holy
|16
|Damage 42, linear damage up to 6 hits
|Manual
|-
|-
|| '''Hellfire'''
|'''Acid Rain'''
|200||185||30 damage to target, 30 damage to area (?). Hits 4 times (?).||Manual
|
|175
|Poison
|16
|Damage 45, direct target 5 hits, near target 3 hits
|Manual
|}
|}

Latest revision as of 19:19, 2 February 2025

Effects

  • Poison - After poison deals damage 3 times (?), there is a chance after every poison tick to resist it. Poisoned target can't be poisoned again until the poison is removed.
  • Freeze - Slows down movement.

Summon Creature chance

Creature can be commanded with /tgt <player> (creature attacks player), /hold (creature stays still) and /free (cancels hold, creature will follow you again).

Magic Skill % Possible Creature Summons Number of Creatures
10 Slime
1
20 Slime, Giant Ant
1
30 Slime, Giant Ant, Snake
1
40 Giant Ant, Snake, Orc
2
50 Giant Ant, Snake, Orc, Skeleton
2
60 Snake, Orc, Skeleton, Clay Golem
3
70 Snake, Orc, Skeleton, Clay Golem, Stone Golem
3
80 Orc, Skeleton, Clay Golem, Stone Golem, Orc Mage
4
90 Orc, Skeleton, Clay Golem, Stone Golem, Orc Mage, Hellhound
4
100 Skeleton, Clay Golem, Stone Golem, Orc Mage, Hellhound, Cyclops
5




Circle I

Spell INT Mana Element Element bonus Effect Price
Magic Missile 14 4 Lightning 2
10 damage to target.
400
Heal 14 8 Holy 0
Target gains 15 Health Points.
400
Create Food 10 18 Holy 0
Creates food on target ground tile.
400

Circle II

Spell INT Mana Element Element bonus Effect Price
Energy Bolt 24 13 Lightning 2
10 damage to target, 7 damage to area.
600
Stamina Drain 22 14 Poison 0
Drains 28 SP from target and 15 SP from area.
600
Recall 10 0 Holy 0
Lvl 120+ teleports yourself to your town, lvl 119- teleports you to the town's farm.
In town you can click on teleport pad in minimap to teleport there.
You can not Recall from enemy town maps and if damaged recently.
1
Defense Shield 26 19 Holy 0
Raises target's Defense Ratio by 40 for 1 minute.
600
Celebrating Light 25 10 Holy 0
Lights fireworks at target ground tile.
900

Circle III

Spell INT Mana Element Element bonus Effect Price
Fireball 26 27 Fire 2
8 damage to target, 11 damage to area.
1000
Great Heal 28 28 Holy 0
Target gains 33 Health Points.
1000
Stamina Recovery 20 20 Poison 0
Restores 22 SP to target and 12 SP to area.
700
Protection from Arrows 20 22 Holy 0
Total protection from arrows for 1 minute.
700
Hold Person 26 24 Holy 0
Stops target's movement for 30 seconds. Cleared, if physically or magically damaged.
1000
Possession 26 25 Holy 0
Picks up item from target ground tile.
1000
Poison 29 28 Poison 3
Applies poison to target, 4 damage every 8 seconds.
1200
Great Stamina Recovery 30 45 Poison 0
Restores 40 SP to target and 23 SP to area.
1300

Circle IV

Spell INT Mana Element Element bonus Effect Price
Fire Strike 34 36 Fire 3
8 damage to target, 13 damage to area.
1500
Summon Creature 38 35 Holy 0
Targeting yourself will summon allied monster for 5 minutes. Summoned monster depends on your magic skill.
1500
Invisibility 30 31 Holy 0
Makes the target invisible for 1 minute.
1300
Protection from Magic 32 35 Holy 0
Protects target from offensive spells up to Circle 8 (included) for 1 minute.
2400
Detect Invisibility 30 33 Holy 0
Dispells invisibility from enemy players and monsters.
1200
Paralyze 36 35 Holy 0
Stops target's movement for 25 seconds. Cleared, if magically damaged.
1500
Cure 35 32 Holy 0
Cures the target of any poison.
1200
Lightning Arrow 38 30 Lightning 4
30 damage to target.
1600
Tremor 33 34 Earth 4
5 damage to target, 16 damage to area.
1500

Circle V

Spell INT Mana Element Element bonus Effect Price
Firewall 45 42 Fire 4
Creates a row of 5 fire tiles centered at targeted tile. Each fire tile deals 3 damage in 3x3 area every 3 seconds for 30 seconds. Row orientation depends on mouse to player angle, not on player character facing direction.
1700
Fire Field 48 48 Fire 4
Creates a field of fire tiles centered at targeted tile. Each fire tile deals 3 damage in 3x3 area every 3 seconds for 30 seconds.
1900
Confuse Language 42 40 Holy 0
Target has messesed up chat (?) for 2 minutes.
1800
Lightning 47 40 Lightning 4
41 damage to target.
2100
Great Defense Shield 46 45 Holy 0
Raises target's Defense Ratio by 100 for 40 seconds.
1900
Chill Wind 50 48 Ice 5
19 damage to area.
2300
Poison Cloud 49 48 Poison 5
Creates a field of poison tiles centered at targeted tile. Each poison tile deals 3 damage in 3x3 area every 3 seconds for 30 seconds. Getting damaged applies poisoning which is identical to Poison spell.
2200
Triple Energy Bolt 45 40 Lightning 5
10 damage to target, 19 damage to area.
2100

Circle VI

Spell INT Mana Element Element bonus Effect Price
Berserk 59 57 Holy 0
Boosts target's base physical damage for 45 seconds by 100%.
4500
Lightning Bolt 50 58 Lightning 5
Hits everything in direct path of the lightning twice for 12 damage and everything next to the path and around the target once for 12 damage. Target also gets a 3rd hit for 30 damage.
2600
Mass Poison 52 54 Poison 0
Applies critical poison to target, 10 damage every 8 seconds.
2400
Spike Field 56 56 Holy 0
Creates a field of spike tiles centered at targeted tile. Every move onto a spike tile has a chance of dealing 8 damage.
2500
Ice Storm 59 70 Ice 6
Freezes target, slowly damages whoever is inside the storm (?).
Manual
Mass Lightning Arrow 53 53 Lightning 6
55 damage to target.
2900
Ice Strike 60 59 Ice 6
33 damage to area.
3600

Circle VII

Spell INT Mana Element Element bonus Effect Price
Energy Strike 67 65 Lightning 6
42 damage to area.
4000
Mass Fire Strike 75 72 Fire 6
11 damage to target, 43 damage to area.
4400
Confusion 75 78 Holy 0
Target cannot recognize a player's allegiance (?) for 20 seconds.
5100
Mass Chill Wind 85 85 Ice 6
2 hits of 19 damage to area.
6000
Earthworm Strike 97 80 Earth 6
49 damage to area.
6700
Absolute Magic Protection 112 100 Holy 0
Target is protected from all Magic except Cancellation.
7200
Armor Break 97 120 Holy 6
2 hits of 15 damage to area, lowers the endurance on a target's armor (?).
9100

Circle VIII

Spell INT Mana Element Element bonus Effect Price
Bloody Shock Wave 105 120 Fire 7
52 damage to target, 27 damage to area.
Manual
Mass Confusion 130 125 Holy 0
Target cannot recognize a player's allegiance (?) for 1 minute.
7700
Mass Ice Strike 118 115 Ice 7
2 hits of 25 damage to area.
9400
Cloud Kill 120 130 Poison 7
Creates a field of poison tiles centered at targeted tile. Each poison tile deals 5 damage in 3x3 area every 3 seconds for 30 seconds. Getting damaged applies critical poisoning which is identical to Mass Poison spell.
9100
Lightning Strike 123 85 Lightning 7
50 damage to area.
9600
Cancellation 135 800 Holy 0
Deactives Protection from arrows, Protection from Magic, Absolute Magic Protection, Defense Shield, Great Defense Shield, Paralyze (even from Medusa Sword), Mass Illusion Movement, Berserk, and freezes (including freeze from Ice Sword). Has 60 second cooldown (starts from pre-cast) 20% chance of pre-casting costing 1 charge (?).
Manual
Illusion Movement 160 150 Holy 0
Target player's movement is reversed for 20 seconds.
11200

Circle IX

Spell INT Mana Element Element bonus Effect Price
Illusion 150 143 Holy 0
Target sees other players as the spell caster for 20 seconds.
11000
Meteor Strike 155 120 Fire 8
33 damage to target, 55 damage to area (?).
12100
Mass Magic Missile 150 105 Lightning 8
42 damage to target, 48 damage to area (?).
12700
Inhibition Casting 150 160 Holy 0
Target player fails spell casts for 40 seconds.
Manual

Circle X

Spell INT Mana Element Element bonus Effect Price
Mass Illusion 180 200 Holy 0 Target sees other players as the spell caster for 1 minute. 12800
Blizzard 195 185 Ice 16 Damage 50, linear damage up to 4 hits 48000
Ressurection 0 200 Holy 0 Ressurects targeted dead player with half their HP (?). Wand
Mass Illusion Movement 200 200 Holy 0 Target player's movement is reversed for 25 seconds. Cannot cast near fellow Citizens (?). Manual
Earth Shock Wave 200 185 Earth 16 Damage 45, linear damage up to 6 hits, drain stamina Manual
Hell Fire 200 190 Fire 16 Damage 50, direct target 5 hits, near target 3 hits Manual
Fury of Thor 165 Light 16 Damage 44, linear damage up to 6 hits Manual
Holy Strike 160 Holy 16 Damage 42, linear damage up to 6 hits Manual
Acid Rain 175 Poison 16 Damage 45, direct target 5 hits, near target 3 hits Manual