Rare Items: Difference between revisions

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! Name !! Description !! Picture  
! Name !! Description !! Picture  
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| '''Rejuvenation Gem (8) ''' || MP recovery +8% (3% on Vortexed) Use on a socketed item to give atributes ||
| '''Rejuvenation Gem (8) ''' || MP recovery +8% (3% on Vortexed) Use on a socketed item to give atributes ||[[File:Rej-gem.gif|center|frameless]]
|-
|-
| '''Rejuvenation Gem (14)''' || MP recovery +14% (6% on Vortexed) Use on a socketed item to give atributes ||
| '''Rejuvenation Gem (14)''' || MP recovery +14% (6% on Vortexed) Use on a socketed item to give atributes ||
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| '''Rejuvenation Gem (19)''' || MP recovery +19% (8% on Vortexed) Use on a socketed item to give atributes ||
| '''Rejuvenation Gem (19)''' || MP recovery +19% (8% on Vortexed) Use on a socketed item to give atributes ||
|-
|-
| '''Blood Gem (8) ''' || HP recovery +8% (3% on Vortexed) Use on a socketed item to give atributes ||
| '''Blood Gem (8) ''' || HP recovery +8% (3% on Vortexed) Use on a socketed item to give atributes ||[[File:Blood-gem.gif|center|frameless]]
|-
|-
| '''Blood Gem (14) ''' || HP recovery +14% (6% on Vortexed) Use on a socketed item to give atributes ||
| '''Blood Gem (14) ''' || HP recovery +14% (6% on Vortexed) Use on a socketed item to give atributes ||
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| '''Blood Gem (19) ''' || HP recovery +19% (8% on Vortexed) Use on a socketed item to give atributes ||
| '''Blood Gem (19) ''' || HP recovery +19% (8% on Vortexed) Use on a socketed item to give atributes ||
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|-
| '''Mind Gem (8) ''' || MR +8 (3 on Vortexed) Use on a socketed item to give atributes ||
| '''Mind Gem (8) ''' || MR +8 (3 on Vortexed) Use on a socketed item to give atributes ||[[File:Mind-gem.gif|center|frameless]]
|-
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| '''Mind Gem (14) ''' || MR +14 (6 on Vortexed) Use on a socketed item to give atributes ||
| '''Mind Gem (14) ''' || MR +14 (6 on Vortexed) Use on a socketed item to give atributes ||
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| '''Mind Gem (19) ''' || MR +19 (8 on Vortexed) Use on a socketed item to give atributes ||
| '''Mind Gem (19) ''' || MR +19 (8 on Vortexed) Use on a socketed item to give atributes ||
|-
|-
| '''Armor Gem (8)  ''' || DR +8 (3 on Vortexed) Use on a socketed item to give atributes ||
| '''Armor Gem (8)  ''' || DR +8 (3 on Vortexed) Use on a socketed item to give atributes ||[[File:Armor-gem.gif|center|frameless]]
|-
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| '''Armor Gem (14)''' || DR +14 (6 on Vortexed) Use on a socketed item to give atributes ||
| '''Armor Gem (14)''' || DR +14 (6 on Vortexed) Use on a socketed item to give atributes ||
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| '''Armor Gem (19)''' || DR +19 (8 on Vortexed) Use on a socketed item to give atributes ||
| '''Armor Gem (19)''' || DR +19 (8 on Vortexed) Use on a socketed item to give atributes ||
|-
|-
| '''Enchanted Gem (2)  ''' || MA +2% (1% on Vortexed) Use on a socketed item to give atributes ||
| '''Enchanted Gem (2)  ''' || MA +2% (1% on Vortexed) Use on a socketed item to give atributes ||[[File:TdWozbJ.png|center|frameless]]
|-
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| '''Enchanted Gem (4)  ''' || MA +4% (2% on Vortexed) Use on a socketed item to give atributes ||
| '''Enchanted Gem (4)  ''' || MA +4% (2% on Vortexed) Use on a socketed item to give atributes ||
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| '''Enchanted Gem (6)  ''' || MA +6% (3% on Vortexed) Use on a socketed item to give atributes ||
| '''Enchanted Gem (6)  ''' || MA +6% (3% on Vortexed) Use on a socketed item to give atributes ||
|-
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| '''Tactical Gem (3)  ''' || PA +3% (1% on Vortexed) Use on a socketed item to give atributes ||
| '''Tactical Gem (3)  ''' || PA +3% (1% on Vortexed) Use on a socketed item to give atributes ||[[File:Tactical-gem.gif|center|frameless]]
|-
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| '''Tactical Gem (5)  ''' || PA +5% (2% on Vortexed) Use on a socketed item to give atributes ||
| '''Tactical Gem (5)  ''' || PA +5% (2% on Vortexed) Use on a socketed item to give atributes ||
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| '''Tactical Gem (7)  ''' || PA +7% (3% on Vortexed) Use on a socketed item to give atributes ||
| '''Tactical Gem (7)  ''' || PA +7% (3% on Vortexed) Use on a socketed item to give atributes ||
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| '''Vortex Gem  ''' || Use on a non-socketed statted item to give one socket  ||
| '''Socket Gem  ''' || Use on a non-socketed statted item to give one socket  ||[[File:Vortexgem.gif|center|frameless]]
|}
|}



Revision as of 21:06, 25 January 2023


Stones

Name Description Picture
Zemstone of Sacrifice Drops instead of anything else from Equipped & Inventory.
Zem.gif
Stone of Merien Upgrade armor, craft necklace, gems, wares. Failure possible.
Merienstone.gif
Stone of Xelima Upgrade weapons, craft necklace, gems, wares. Failure possible.
Xelimstone.gif

Gems

Name Description Picture
Rejuvenation Gem (8) MP recovery +8% (3% on Vortexed) Use on a socketed item to give atributes
Rej-gem.gif
Rejuvenation Gem (14) MP recovery +14% (6% on Vortexed) Use on a socketed item to give atributes
Rejuvenation Gem (19) MP recovery +19% (8% on Vortexed) Use on a socketed item to give atributes
Blood Gem (8) HP recovery +8% (3% on Vortexed) Use on a socketed item to give atributes
Blood-gem.gif
Blood Gem (14) HP recovery +14% (6% on Vortexed) Use on a socketed item to give atributes
Blood Gem (19) HP recovery +19% (8% on Vortexed) Use on a socketed item to give atributes
Mind Gem (8) MR +8 (3 on Vortexed) Use on a socketed item to give atributes
Mind-gem.gif
Mind Gem (14) MR +14 (6 on Vortexed) Use on a socketed item to give atributes
Mind Gem (19) MR +19 (8 on Vortexed) Use on a socketed item to give atributes
Armor Gem (8) DR +8 (3 on Vortexed) Use on a socketed item to give atributes
Armor-gem.gif
Armor Gem (14) DR +14 (6 on Vortexed) Use on a socketed item to give atributes
Armor Gem (19) DR +19 (8 on Vortexed) Use on a socketed item to give atributes
Enchanted Gem (2) MA +2% (1% on Vortexed) Use on a socketed item to give atributes
TdWozbJ.png
Enchanted Gem (4) MA +4% (2% on Vortexed) Use on a socketed item to give atributes
Enchanted Gem (6) MA +6% (3% on Vortexed) Use on a socketed item to give atributes
Tactical Gem (3) PA +3% (1% on Vortexed) Use on a socketed item to give atributes
Tactical-gem.gif
Tactical Gem (5) PA +5% (2% on Vortexed) Use on a socketed item to give atributes
Tactical Gem (7) PA +7% (3% on Vortexed) Use on a socketed item to give atributes
Socket Gem Use on a non-socketed statted item to give one socket
Vortexgem.gif

Rare Shields

Name Endurance Defence Phys Abs Requirements Attributes Image
Merien Shield 2500 50 33% Lvl 100
Str: 40
Ability:
Invincibility
Lasts 60 seconds
Devlin Shield 1400 10 6% Lvl 50
Str: 15
Killing a unit regens +1% of your max MP (scaling with unit HP)
MP recovery +10%
You can cast spells with this shield equipped.
Superior Devlin Shield 3150 12 9% Lvl 55
Str: 15
Killing a unit regens +2% of your max MP (scaling with unit HP)
MP recovery +20%
You can cast spells with this shield equipped.
Exceptional Devlin Shield 3850 14 12% Lvl 60
Str: 15
Killing a unit regens +3% of your max MP (scaling with unit HP)
MP recovery +30%
You can cast spells with this shield equipped.

Rare Bows

Name Endurance Damage Full Swing@ Requirements Attributes Image
Dark Elf Bow 6500 10 80 Str Lvl 120
Str: 80

Rare Wands

Name Endurance Damage Full Swing@ Requirements Attributes Image
Magic Wand (M.Shield) 5000 5 13 Str None Adds 30% Physical Absorption to Body Armor
Berserk Wand (MS10, MS20) 5000 7 13 Str Lvl 120 Magical damage +25%
Kloness Wand (MS10, MS20) 5000 3 13 Str Lvl 120 Reputation total + differential
Magic Wand (MS32-LLF*) 4800 6 13 Str *Level Limit Free Mana Save 32%
Resurrection Wand (MS10, MS20) 5000 3 13 Str Cast Req:
100 Int (MS10)
110 Int (MS20) and 100 Mag
Resurrects char with their 50% total HP.
Charge Wands 4000 5 13 Str Sufficient Int to cast the Rare spell.
No stats or level to hold
200 charges of a rare spell:
Ice-Storm
Inhibition-Casting
Mass-Illusion-Movement
Cancellation
(Not rechargeable)

Rare Axes

Name Endurance Damage Full Swing @ Requirements Attributes Image
Blood Axe 7000 19 104 Str Lvl 100
Str: 61
Hit Ratio +80
Deals 12% of the damage you deal back to you
Kloness Axe 7000 22 169 Str Lvl 120
Str: 150
Deals +1 damage for each 182 reputation you have (cap: 11)
Deals +1 damage for each 36 reputation above target player (cap: 11)
Xelima Axe 7000 24 169 Str Lvl 120
Str: 120
Activation item reduces the enemys health by 50% per hit, until targeted HP 100 or less.

Rare Hammers

Name Endurance Damage Full Swing @ Requirements Attributes Image
Giant Battle Hammer 6000 23 182 Lvl 120
Str: 140
30% Armor Strip https://i.postimg.cc/pXHQYgyk/giantbattlehammer.gif

Rare Fencing Weapons

Name Endurance Damage Full Swing @ Requirements Attributes Image
Blood Rapier 5000 13 52 Str Lvl 70
Str: 11
Hit Ratio +80
Deals 12% of the damage you deal back to you
MS28
Kloness Esterk 5000 13 78 Str Lvl 120
Str: 50
Deals +1 damage for each 182 reputation you have (cap: 11)
Deals +1 damage for each 36 reputation above target player (cap: 11)
MS28
Excalibur 8000 16 104 Str Lvl 100
Str: 40
MS34
Xelima Rapier 5000 12 52 Str Lvl 120
Str: 11
Activation causes -50% total HP loss upon successful hit, (non-monster), unless the damage is lower than 50% of the target's HP
MS28

Rare Long Swords

Name Endurance Damage Full Swing @ Requirements Attributes Image
Blood Sword 8000 20 143 Str Lvl 100
Str: 131
Hit Ratio +80
Deals 12% of the damage you deal back to you
Dark Executor 4000 20 169 Str Lvl 100 +12 Damage during night
Lightning Blade 4000 20 169 Str Lvl 100
Str: 140
+12 Damage during day
Demon Slayer 5000 23 156 Str Lvl 100
Str: 120
+20 Damage to Demons + 25% Life steal
Kloness Blade 8000 21 156 Str Lvl 120
Str: 120
Deals +1 damage for each 182 reputation you have (cap: 11)
Deals +1 damage for each 36 reputation above target player (cap: 11)
Storm Bringer 4000 21 130 Str Lvl 140
Str: 110
Int: 65
Normal and critical swings send storms
+2 Attack Range
Sword of Ice Elemental 7000 18 130 Str Lvl 100
Str: 100
Ability: Freezes enemies on hit
Lasts 60 seconds
Xelima Blade 8000 21 143 Str Lvl 120
Str: 120
Ability: Decreases enemies health by half on hit
Lasts 60 seconds
Sword of Medusa 7000 23 130 Str Lvl 120
Str: 100
Ability: Paralyzes enemies on hit
Lasts 60 seconds
The Devastator 4000 26 200 Str Lvl 140
Str: 200
Deals up to +50% increased damage based on enemy's missing HP

Rare Necklaces

Name Effect Requeriments Image
Necklace of Merien +70 defense ratio Lvl 80
Necklace of Kloness Deals +1 damage for each 500 reputation you have (cap:4)
Deals +1 damage for each 100 reputation above target player (cap:4)
Lvl 80
Necklace of Xelima +100 Hit Ratio and Magic Hit Ratio Lvl 80
Necklace of Liche Reduce 22% mana cost on spells Lvl 55
Necklace of Beholder Grant vision of enemy HP and buffs. Last 4 minutes Lvl 55
Necklace of Medusa Negates all poison, 80% chance of evading Paralyze spells Lvl 55
Necklace of Poison Protection Resist Poison Lvl 55
Necklace of Sufferent Poison resistance +35% Lvl 55
Necklace of Air Elemental Reduce Lightning damage done to you by 35% Lvl 55
Necklace of Lightning Protection Reduce Lightning damage done to you by 20% Lvl 55
Necklace of Efreet Reduce Fire damage done to you by 35% Lvl 55
Necklace of Fire Protection Reduce Fire damage done to you by 20% Lvl 55
Necklace of Earth Elemental Reduce Earth damage done to you by 35% Lvl 55
Necklace of Earth Protection Reduce Earth damage done to you by 20% Lvl 55
Necklace of Ice Elemental Reduce Ice damage done to you by 35%
Player cannot be frozen*
Sword of Ice Elemental will penetrate necklaces's effect during activation successful hits*
Lvl 55
Necklace of Ice Protection Reduce ice dmg by 20% and grants 50% chance to resist freeze Lvl 55
Necklace of Stone Golem +50 Defense Ratio Lvl 55

Rare Rings

Name Effect Requirements Image
Ring of Ogre Power +2 physical damage Lvl 50
Ring of Demon Power +4 physical damage Lvl 60
Ring of Dragon Power +5 physical damage Lvl 80
Ring of Xelima +7 physical damage Lvl 100
Ring of Abaddon +9 physical damage Lvl 120
Ring of Wizard +2 magic damage Lvl 50
Ring of Mage +4 magic damage Lvl 60
Ring of Grand Mage +5 magic damage Lvl 100
Ring of Arch Mage +7 magic damage Lvl 120
Ring of Thirst Heals you for 15% of physical damage dealt to your target (1/3rd for archery) Lvl 120
Ruby Ring +10% Magic Absorption (Breakable if not repaired) Lvl 50
Emerald Ring +20% Magic Absorption (Breakable if not repaired) Lvl 50
Lucky Gold Ring Grants a 50% chance of evading damage if said damage would kill you. Lvl 60

Spell Manuals

REQUIRED INT for spell needed
Name Int Description Picture
Ice Storm Manual 59 Learn Ice-Storm
Haste Manual 62 Learn Haste
Bloody Shock Wave Manual 105 Learn Bloody-Shock-Wave
Inhibition Magic Casting Manual 150 Learn Inhibition-Casting
Massive Illusion Movement Manual 200 Learn Massive-Illusion-Movement